@@ -71,8 +71,7 @@ private static String gregtech(String s) {
7171 public static final GTGuiTheme BRONZE = templateBuilder (Names .BRONZE )
7272 .parent (Names .STANDARD )
7373 .panel (IDs .BRONZE_BACKGROUND )
74- // .itemSlot(GTGuiTextures.IDs.BRONZE_SLOT)
75- // .fluidSlot(GTGuiTextures.IDs.BRONZE_SLOT)
74+ .itemSlot (GTGuiTextures .IDs .BRONZE_SLOT )
7675 .displayBackground (IDs .DISPLAY_BRONZE )
7776 .button (IDs .BRONZE_BUTTON )
7877 .color (Colors .BRONZE )
@@ -84,8 +83,7 @@ private static String gregtech(String s) {
8483 .parent (Names .STANDARD )
8584 .panel (IDs .STEEL_BACKGROUND )
8685 .textColor (Color .WHITE .darker (1 ))
87- // .itemSlot(GTGuiTextures.IDs.STEEL_SLOT)
88- // .fluidSlot(GTGuiTextures.IDs.STEEL_SLOT)
86+ .itemSlot (GTGuiTextures .IDs .STEEL_SLOT )
8987 .displayBackground (IDs .DISPLAY_STEEL )
9088 .button (IDs .STEEL_BUTTON )
9189 .simpleToggleButton (IDs .STEEL_BUTTON , IDs .STEEL_BUTTON_SELECTED ,
@@ -98,8 +96,7 @@ private static String gregtech(String s) {
9896 .panel (IDs .PRIMITIVE_BACKGROUND )
9997 .textColor (Color .WHITE .darker (1 ))
10098 .color (Colors .PRIMITIVE )
101- // .itemSlot(GTGuiTextures.IDs.PRIMITIVE_SLOT)
102- // .fluidSlot(GTGuiTextures.IDs.PRIMITIVE_SLOT)
99+ .itemSlot (GTGuiTextures .IDs .PRIMITIVE_SLOT )
103100 .build ();
104101
105102 protected final String themeId ;
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