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Description
I kept getting errors about folders not being found when changing the paths in 'vmf.config.jon', that's when I realized godot automatically loads the fgd plugin before the main plugin:
[editor_plugins]
enabled=PackedStringArray("res://addons/godotfgd/plugin.cfg", "res://addons/godotvmf/plugin.cfg")
By switching the order of these two manually the errors went away because the VMFConfig actually get's read first
[editor_plugins]
enabled=PackedStringArray("res://addons/godotvmf/plugin.cfg", "res://addons/godotfgd/plugin.cfg")
Perhaps the fastest solution would be to make godotfgd attempt to load the configuration too so it doesn't run with the wrong parameters
Make sure you:
- [ X ] Read relevant to your problem documentation
- [ X ] Paths in your vmf.config are OK
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