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Merge pull request #15 from HISPlayer/release/4.15.0
Release/4.15.0
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releases.md

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# HISPlayer Unity WebGL SDK Release Notes
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### Version 4.15.0
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##### January 21, 2026
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- [**Added**] Windows editor supports Direct3D12 Graphics API and Auto Graphics API in Unity6.
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- [**Improvement**] Optimized HISPLAYER_EVENT_PLAYBACK_SEEK_END and EventPlaybackSeekEnd for Windows editor.
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### Version 4.14.5
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##### January 15, 2026
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- [**Improvement**] Updated param1 of EventVolumeChange to return the correct volume value.

setup-guide.md

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<p align="center">
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<img src="./assets/build-run.png" width=60%>
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</p>
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## Windows Editor and Unity 6
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If you are using Unity and Windows editor, open your Unity Project Settings > Player Settings for Editor, please change the Graphics API for Windows to **Direct3D11**, then close and reopen your Unity project.
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<p align="center">
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<img src="https://github.com/user-attachments/assets/c8f839b5-d044-481d-9350-7885217a94e3">
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</p>

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