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Updated changelog.
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GameData/KCS/Changelog.txt

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@@ -2,13 +2,20 @@ v0.1.2
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Patch notes:
44

5+
- Added a smaller scanner based on the medium ore scanner.
6+
- Tech tree and cargo compatibility added to parts.
57
- Added automatic support for horizontal missile launches via RCS.
68
- Added a target prioritisation setting based on a mass range, only applies to targets within 2x max weapons range.
79
- Added a setting to toggle the automatic playing of animations on scanners.
810
- Added a 'Salvo Interval' setting to the ship controller for controlling the time between missile salvos.
911
- Added a setting to the ship controller to toggle evasion.
1012
- Added a 'Forward Fire Throttle Limit' setting to the ship controller to limit the throttle while missiles are launching from the front of the ship. Zero by default.
1113
- Added a setting for time between firework bursts.
14+
- Support for docking ports and radial decouplers as weapon separators.
15+
- Missiles now point forward based on thrust direction.
16+
- Support for angled thrusters in thrust calculations.
17+
- Improved support for RCS missiles.
18+
- Added savegame settings for gameplay preferences. Currently a retreat override and scanning range multiplers.
1219
- Added missile settings:
1320
- Launch delay.
1421
- Launch duration.
@@ -28,3 +35,8 @@ Patch notes:
2835
- Fixed object tracking info panels in part menu displaying 0.
2936
- Fixed a ship movement bug caused by max weapon range exceeding lock range.
3037
- Fixed a bug that was preventing the use of throttle hotkeys after turning off the AI.
38+
- Fixed a bug that was preventing firer collision avoidance for missiles.
39+
- Increased minimum value for firework burst spacing above 0.
40+
- Fixed manual fire for rockets.
41+
- Removed Phoenia.
42+
- Sated the snow leopard.

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