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Sync SDL3 wiki -> header
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include/SDL3/SDL_filesystem.h

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@@ -373,7 +373,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RemovePath(const char *path);
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/**
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* Rename a file or directory.
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*
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* If the file at `newpath` already exists, it will replaced.
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* If the file at `newpath` already exists, it will be replaced.
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*
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* Note that this will not copy files across filesystems/drives/volumes, as
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* that is a much more complicated (and possibly time-consuming) operation.

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