@@ -116,7 +116,7 @@ expression e;
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@@
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- SDL_JoystickGetDevicePlayerIndex(e)
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+ /* FIXME MIGRATION: check for valid instance */
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- + SDL_GetJoystickInstancePlayerIndex (GetJoystickInstanceFromIndex(e))
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+ + SDL_GetJoystickPlayerIndexForID (GetJoystickInstanceFromIndex(e))
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@@
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expression e;
@@ -130,7 +130,7 @@ expression e;
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@@
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- SDL_JoystickPathForIndex(e)
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+ /* FIXME MIGRATION: check for valid instance */
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- + SDL_GetJoystickInstancePath (GetJoystickInstanceFromIndex(e))
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+ + SDL_GetJoystickPathForID (GetJoystickInstanceFromIndex(e))
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@@
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expression e;
@@ -144,28 +144,28 @@ expression e;
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@@
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- SDL_GameControllerMappingForDeviceIndex(e)
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+ /* FIXME MIGRATION: check for valid instance */
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- + SDL_GetGamepadInstanceMapping (GetJoystickInstanceFromIndex(e))
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+ + SDL_GetGamepadMappingForID (GetJoystickInstanceFromIndex(e))
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@@
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expression e;
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@@
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- SDL_GameControllerNameForIndex(e)
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+ /* FIXME MIGRATION: check for valid instance */
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- + SDL_GetGamepadInstanceName (GetJoystickInstanceFromIndex(e))
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+ + SDL_GetGamepadNameForID (GetJoystickInstanceFromIndex(e))
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@@
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expression e;
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@@
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- SDL_GameControllerPathForIndex(e)
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+ /* FIXME MIGRATION: check for valid instance */
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- + SDL_GetGamepadInstancePath (GetJoystickInstanceFromIndex(e))
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+ + SDL_GetGamepadPathForID (GetJoystickInstanceFromIndex(e))
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@@
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expression e;
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@@
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- SDL_GameControllerTypeForIndex(e)
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+ /* FIXME MIGRATION: check for valid instance */
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- + SDL_GetGamepadInstanceType (GetJoystickInstanceFromIndex(e))
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+ + SDL_GetGamepadTypeForID (GetJoystickInstanceFromIndex(e))
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// SDL_Has3DNow() has been removed; there is no replacement.
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