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Must have
- Changelog
- Update menu credits as needed
- Inconsistent softlock happening when opening grave in graveyard (potentially fixed with Add Reset function to enRailSkb #1596
- Separate toggle for glitch useful cutscenes (Moon crash specifically)
- Periodic cherry-pick from upstream #1504 (need to make sure we dont break texture packs)
- Static traps not actually static
Should have
- Modifying starting health should affect how many pieces are added to pool
- Option to disable infinite purchasing of rupees in shops
- Replace remaining TextDrawNotification usage with notifications (save manager mostly)
- Hint text on stray fairy return message (So they dont have to leave and re-enter for hint)
- Default final hours start time to 30 seconds till moon crash
- Feathers always present on goron village platforms
- "fix ammo count color" should also fix b button text
- Randomizer option to have tingle share maps like vanilla
- The gossip stones on the moon should hint transformation mask locations
- Bank sign in market should hint 1000 rupees check
- Better handling of moving scrubs and multiple scrubs being in the same location
- Better hinting on scrubs
- When using FD anywhere, allow using transformation mask
- Disable faster song playback if we detect you are trying song storage (check -y velocity?)
- Re-introduce save-delay in more scenarios (when voiding out outside snowhead)
- Disable moon crash cutscene skip if user is attempting 4th day glitch
- Option to remove trade items from inventory when used until song of time reset
- Randomize cosmetics on seed generation
- Prevent epona being on cows in NNL
- Disable one point cutscene skip on left-most switch outside stone tower temple
- More granular NPC hint options (to toggle them)
- If shops not shuffled, dont place bomb bag vanilla (and bigger bomb bag?)
- Hinting your starting items shouldnt be possible
- Disable explosive limit enhancement
- Allow keg ammo to go higher than one [Enhancement] Extra Powder Kegs #1600
- Tycoon wallet [Rando] Tycoon's Wallet #1597
- Swamp archery speedup should apply without custom score (misc interactions probably)
- Entrance Shuffle Proof of Concept #1329
- Enemy Rando Proof of Concept #1564
- Weighted hints #1567
- [Enhancement] Require only one bug to spawn a Soft Soil Skulltula #1538 (someone take this from pat)
- [Enhancement] Port Faster Empty Bottle and Skip Bottle Pickup Message from SoH #1531 (someone take this from pat)
- [Enhancement] Bomb Arrows #1496 (needs thorough QA for features it touches)
- [Enhancement] Color Pictograph #1484 (Needs linux debugging)
- Rando trap trick-name improvements #1588
Nice to have
- Giant’s mask anywhere
- Shuffle Zora cape pot game
- Option for Skulltulas not shuffled (based on amount in pool, random selection of skulltulas should not be shuffled)
- Fix ISG ocarina dive
- Custom audio support for shuffling fanfares
- Mouse camera controls #922
- Individual text replacement via o2r
- Basic surround sound support. #1516
- [Rando] Make more checks repeatable #1458
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