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Description
Crash after "Save and Quit" :
Choosing "Save and Quit" after completing a level can lead to a crash, either directly, or if trying to start a new game on the 3D Mario menu after Save and Quit
Can you reproduce? If so please list the steps:
- No, I cannot reproduce this crash
- Yes, here are the steps to reproduce the crash:
- Finish a level
- Choose "Save and Quit"
- Crash, or sometimes you can get to the 3D Mario screen, and then if you choose Start it crashes.
Screenshots or videos:
Logs:
[15:26:03.652] [Engine.cpp:199] [info] Starting Ghostship version Dutchman Charlie (1.0.2) (Branch: | Commit: b9cb71f)
[15:26:03.653] [ArchiveManager.cpp:240] [info] Reading archive: /mnt/Games/Ghostship/./sm64.o2r
[15:26:03.664] [ArchiveManager.cpp:272] [info] Adding Archive /mnt/Games/Ghostship/./sm64.o2r to Archive Manager
[15:26:03.668] [ArchiveManager.cpp:240] [info] Reading archive: /tmp/.mount_ghostsDyG2jz/usr/bin/ghostship.o2r
[15:26:03.668] [ArchiveManager.cpp:272] [info] Adding Archive /tmp/.mount_ghostsDyG2jz/usr/bin/ghostship.o2r to Archive Manager
[15:26:03.668] [ArchiveManager.cpp:240] [info] Reading archive: /mnt/Games/Ghostship/./mods/sm64-reloaded-v2.5.1-gs.o2r
[15:26:03.670] [ArchiveManager.cpp:272] [info] Adding Archive /mnt/Games/Ghostship/./mods/sm64-reloaded-v2.5.1-gs.o2r to Archive Manager
[15:26:03.775] [os.cpp:21] [info] Added SDL game controllers from "./gamecontrollerdb.txt" (702)
[15:26:04.284] [GenericArrayFactory.cpp:18] [info] GenericArray Type Num: 7
[15:26:04.284] [GenericArrayFactory.cpp:22] [info] GenericArray Count: 60
[15:26:04.284] [GenericArrayFactory.cpp:18] [info] GenericArray Type Num: 7
[15:26:04.284] [GenericArrayFactory.cpp:22] [info] GenericArray Count: 48
[15:27:17.615] [GenericArrayFactory.cpp:18] [info] GenericArray Type Num: 3
[15:27:17.615] [GenericArrayFactory.cpp:22] [info] GenericArray Count: 1265
[15:27:17.615] [GenericArrayFactory.cpp:18] [info] GenericArray Type Num: 3
[15:27:17.615] [GenericArrayFactory.cpp:22] [info] GenericArray Count: 949
System Information:
- OS: Garuda Linux (Arch) on kernel 6.18.6-zen1-1-zen
- GFX Backend: OpenGL
- Game Version: 1.0.2
- Rom Version: Super Mario 64 (U) [!].z64
Additional Information:
Wayland compositor
Launching the appimage through Lutris manager