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reset selected enemies list when clicking box for all enemies (#6219)
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soh/soh/SohGui/SohMenuEnhancements.cpp

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Original file line numberDiff line numberDiff line change
@@ -1689,7 +1689,8 @@ void SohMenu::AddMenuEnhancements() {
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});
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AddWidget(path, "Select all Enemies", WIDGET_CVAR_CHECKBOX)
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.CVar(CVAR_ENHANCEMENT("RandomizedEnemyList.All"))
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.PreFunc([](WidgetInfo& info) { info.isHidden = !CVarGetInteger(CVAR_ENHANCEMENT("RandomizedEnemies"), 0); });
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.PreFunc([](WidgetInfo& info) { info.isHidden = !CVarGetInteger(CVAR_ENHANCEMENT("RandomizedEnemies"), 0); })
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.Callback([](WidgetInfo& info) { GetSelectedEnemies(); });
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AddWidget(path, "Enemy List", WIDGET_SEPARATOR).PreFunc([](WidgetInfo& info) {
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info.isHidden = !CVarGetInteger(CVAR_ENHANCEMENT("RandomizedEnemies"), 0);
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});

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