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Implement a display list debugger #781

@Kenix3

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@Kenix3

I think first pass is that we throw exceptions when errors happen and catch exceptions in fast3d. When an exception is uncaught, if build is debug, we open up the display list disassembler and highlight the command that crashed. If build is release, we log out via our standard logging and tell the user to post their logs. We will need to code an imgui display list disassembler for this.

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