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import xml doc of development (31e6ee1ad9074dc23e319f4fc57280606bc180d5)
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xml/development/info.json

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{
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"commit": "17e72c1332c5645be13dab7903a4b2d27f7daefc",
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"commit": "31e6ee1ad9074dc23e319f4fc57280606bc180d5",
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"branch": "development"
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}

xml/development/lua.xml

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</f>
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<haxe_doc>Fills an array with the result of a simple iterator.</haxe_doc>
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</fillArray>
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<isShellAvailable public="1" set="method" line="76" static="1">
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<getModuleVarargs public="1" set="method" line="78" static="1">
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<f a=""><c path="lua.Table">
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<x path="Int"/>
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<c path="String"/>
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</c></f>
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<meta><m n=":has_untyped"/></meta>
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<haxe_doc>Returns the module-level varargs (`...`) passed to the Lua chunk.
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Useful in environments like ComputerCraft where script arguments
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are only available via module-level varargs, not `_G.arg`.</haxe_doc>
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</getModuleVarargs>
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<isShellAvailable public="1" set="method" line="85" static="1">
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<f a=""><x path="Bool"/></f>
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<haxe_doc>Simple test for the presence of an available shell.</haxe_doc>
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</isShellAvailable>

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