@@ -32,15 +32,16 @@ enum CEPreset {
3232};
3333
3434enum CEFunction {
35- CEFunction_Spawn, // Call when entity spawned
36- CEFunction_Kill, // Call when some plugin try to kill entity. return PLUGIN_HANDLED to discard kill.
37- CEFunction_Killed, // Call when entity killed
38- CEFunction_Remove, // Call when entity removed
39- CEFunction_Picked, // Call when player pick item
40- CEFunction_Pickup, // Call when player touch item. Should return PLUGIN_HANDLED if picked.
41- CEFunction_KVD, // Call when new key value obtained
42- CEFunction_Activate, // Call every trigger activation check
43- CEFunction_Activated // Call when player activates trigger
35+ CEFunction_Spawn, // Calls when entity spawned
36+ CEFunction_Kill, // Calls when some plugin try to kill entity. return PLUGIN_HANDLED to discard kill.
37+ CEFunction_Killed, // Calls when entity killed
38+ CEFunction_Remove, // Calls when entity removed
39+ CEFunction_Picked, // Calls when player pick item
40+ CEFunction_Pickup, // Calls when player touch item. Should return PLUGIN_HANDLED if picked.
41+ CEFunction_KVD, // Calls when new key value obtained
42+ CEFunction_Activate, // Calls every trigger activation check
43+ CEFunction_Activated, // Calls when player activates trigger
44+ CEFunction_Init // Calls when entity is initialized (on first spawn)
4445};
4546
4647/*
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