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| 1 | +#pragma semicolon 1 |
| 2 | + |
| 3 | +#include <amxmodx> |
| 4 | +#include <fakemeta> |
| 5 | +#include <hamsandwich> |
| 6 | +#include <xs> |
| 7 | + |
| 8 | +new g_rgpPlayerCamera[MAX_PLAYERS]; |
| 9 | +new Float:g_rgflPlayerCameraDistance[MAX_PLAYERS]; |
| 10 | +new Float:g_rgflPlayerCameraAngles[MAX_PLAYERS][3]; |
| 11 | +new Float:g_rgflPlayerCamerOffset[MAX_PLAYERS][3]; |
| 12 | +new Float:g_rgflPlayerCameraThinkDelay[MAX_PLAYERS]; |
| 13 | +new Float:g_rgflPlayerCameraNextThink[MAX_PLAYERS]; |
| 14 | + |
| 15 | +new g_iszTriggerCameraClassname; |
| 16 | + |
| 17 | +new g_iCameraModelIndex; |
| 18 | + |
| 19 | +public plugin_precache() { |
| 20 | + g_iszTriggerCameraClassname = engfunc(EngFunc_AllocString, "trigger_camera"); |
| 21 | + |
| 22 | + g_iCameraModelIndex = precache_model("models/rpgrocket.mdl"); |
| 23 | +} |
| 24 | + |
| 25 | +public plugin_init() { |
| 26 | + register_plugin("[API] Player Camerea", "1.0.0", "Hedgehog Fog"); |
| 27 | + |
| 28 | + RegisterHamPlayer(Ham_Spawn, "HamHook_Player_Spawn_Post", .Post = 1); |
| 29 | + RegisterHamPlayer(Ham_Player_PreThink, "HamHook_Player_PreThink_Post", .Post = 1); |
| 30 | +} |
| 31 | + |
| 32 | +public plugin_natives() { |
| 33 | + register_library("api_player_camera"); |
| 34 | + register_native("PlayerCamera_Activate", "Native_Activate"); |
| 35 | + register_native("PlayerCamera_Deactivate", "Native_Deactivate"); |
| 36 | + register_native("PlayerCamera_IsActive", "Native_IsActive"); |
| 37 | + register_native("PlayerCamera_SetOffset", "Native_SetOffset"); |
| 38 | + register_native("PlayerCamera_SetAngles", "Native_SetAngles"); |
| 39 | + register_native("PlayerCamera_SetDistance", "Native_SetDistance"); |
| 40 | + register_native("PlayerCamera_SetThinkDelay", "Native_SetThinkDelay"); |
| 41 | +} |
| 42 | + |
| 43 | +public bool:Native_Activate(iPluginId, iArgc) { |
| 44 | + new pPlayer = get_param(1); |
| 45 | + |
| 46 | + ActivatePlayerCamera(pPlayer); |
| 47 | +} |
| 48 | + |
| 49 | +public Native_Deactivate(iPluginId, iArgc) { |
| 50 | + new pPlayer = get_param(1); |
| 51 | + |
| 52 | + DeactivatePlayerCamera(pPlayer); |
| 53 | +} |
| 54 | + |
| 55 | +public Native_IsActive(iPluginId, iArgc) { |
| 56 | + new pPlayer = get_param(1); |
| 57 | + |
| 58 | + return g_rgpPlayerCamera[pPlayer] != -1; |
| 59 | +} |
| 60 | + |
| 61 | +public Native_SetOffset(iPluginId, iArgc) { |
| 62 | + new pPlayer = get_param(1); |
| 63 | + |
| 64 | + static Float:vecOffset[3]; |
| 65 | + get_array_f(2, vecOffset, 3); |
| 66 | + |
| 67 | + SetCameraOffset(pPlayer, vecOffset); |
| 68 | +} |
| 69 | + |
| 70 | +public Native_SetAngles(iPluginId, iArgc) { |
| 71 | + new pPlayer = get_param(1); |
| 72 | + |
| 73 | + static Float:vecAngles[3]; |
| 74 | + get_array_f(2, vecAngles, 3); |
| 75 | + |
| 76 | + SetCameraAngles(pPlayer, vecAngles); |
| 77 | +} |
| 78 | + |
| 79 | +public Native_SetDistance(iPluginId, iArgc) { |
| 80 | + new pPlayer = get_param(1); |
| 81 | + new Float:flDistance = get_param_f(2); |
| 82 | + |
| 83 | + SetCameraDistance(pPlayer, flDistance); |
| 84 | +} |
| 85 | + |
| 86 | +public Native_SetThinkDelay(iPluginId, iArgc) { |
| 87 | + new pPlayer = get_param(1); |
| 88 | + new Float:flThinkDelay = get_param_f(2); |
| 89 | + |
| 90 | + SetCameraThinkDelay(pPlayer, flThinkDelay); |
| 91 | +} |
| 92 | + |
| 93 | +public HamHook_Player_Spawn_Post(pPlayer) { |
| 94 | + ReattachCamera(pPlayer); |
| 95 | +} |
| 96 | + |
| 97 | +public HamHook_Player_PreThink_Post(pPlayer) { |
| 98 | + PlayerCameraThink(pPlayer); |
| 99 | +} |
| 100 | + |
| 101 | +public client_connect(pPlayer) { |
| 102 | + g_rgpPlayerCamera[pPlayer] = -1; |
| 103 | + SetCameraDistance(pPlayer, 200.0); |
| 104 | + SetCameraAngles(pPlayer, Float:{0.0, 0.0, 0.0}); |
| 105 | + SetCameraOffset(pPlayer, Float:{0.0, 0.0, 0.0}); |
| 106 | + SetCameraThinkDelay(pPlayer, 0.01); |
| 107 | +} |
| 108 | + |
| 109 | +public client_disconnected(pPlayer) { |
| 110 | + DeactivatePlayerCamera(pPlayer); |
| 111 | +} |
| 112 | + |
| 113 | +ActivatePlayerCamera(pPlayer) { |
| 114 | + if (g_rgpPlayerCamera[pPlayer] != -1) { |
| 115 | + return; |
| 116 | + } |
| 117 | + |
| 118 | + g_rgpPlayerCamera[pPlayer] = CreatePlayerCamera(pPlayer); |
| 119 | + g_rgflPlayerCameraNextThink[pPlayer] = 0.0; |
| 120 | + |
| 121 | + engfunc(EngFunc_SetView, pPlayer, g_rgpPlayerCamera[pPlayer]); |
| 122 | +} |
| 123 | + |
| 124 | +DeactivatePlayerCamera(pPlayer) { |
| 125 | + if (g_rgpPlayerCamera[pPlayer] == -1) { |
| 126 | + return; |
| 127 | + } |
| 128 | + |
| 129 | + engfunc(EngFunc_RemoveEntity, g_rgpPlayerCamera[pPlayer]); |
| 130 | + g_rgpPlayerCamera[pPlayer] = -1; |
| 131 | + |
| 132 | + if (is_user_connected(pPlayer)) { |
| 133 | + engfunc(EngFunc_SetView, pPlayer, pPlayer); |
| 134 | + } |
| 135 | +} |
| 136 | + |
| 137 | +SetCameraOffset(pPlayer, const Float:vecOffset[3]) { |
| 138 | + xs_vec_copy(vecOffset, g_rgflPlayerCamerOffset[pPlayer]); |
| 139 | +} |
| 140 | + |
| 141 | +SetCameraAngles(pPlayer, const Float:vecAngles[3]) { |
| 142 | + xs_vec_copy(vecAngles, g_rgflPlayerCameraAngles[pPlayer]); |
| 143 | +} |
| 144 | + |
| 145 | +SetCameraDistance(pPlayer, Float:flDistance) { |
| 146 | + g_rgflPlayerCameraDistance[pPlayer] = flDistance; |
| 147 | +} |
| 148 | + |
| 149 | +SetCameraThinkDelay(pPlayer, Float:flThinkDelay) { |
| 150 | + g_rgflPlayerCameraThinkDelay[pPlayer] = flThinkDelay; |
| 151 | +} |
| 152 | + |
| 153 | +CreatePlayerCamera(pPlayer) { |
| 154 | + new pCamera = engfunc(EngFunc_CreateNamedEntity, g_iszTriggerCameraClassname); |
| 155 | + |
| 156 | + set_pev(pCamera, pev_classname, "trigger_camera"); |
| 157 | + set_pev(pCamera, pev_modelindex, g_iCameraModelIndex); |
| 158 | + set_pev(pCamera, pev_owner, pPlayer); |
| 159 | + set_pev(pCamera, pev_solid, SOLID_NOT); |
| 160 | + set_pev(pCamera, pev_movetype, MOVETYPE_FLY); |
| 161 | + set_pev(pCamera, pev_rendermode, kRenderTransTexture); |
| 162 | + |
| 163 | + return pCamera; |
| 164 | +} |
| 165 | + |
| 166 | +PlayerCameraThink(pPlayer) { |
| 167 | + if (g_rgflPlayerCameraNextThink[pPlayer] > get_gametime()) { |
| 168 | + return; |
| 169 | + } |
| 170 | + |
| 171 | + g_rgflPlayerCameraNextThink[pPlayer] = get_gametime() + g_rgflPlayerCameraThinkDelay[pPlayer]; |
| 172 | + |
| 173 | + if (g_rgpPlayerCamera[pPlayer] == -1) { |
| 174 | + return; |
| 175 | + } |
| 176 | + |
| 177 | + if (!is_user_alive(pPlayer)) { |
| 178 | + return; |
| 179 | + } |
| 180 | + |
| 181 | + static Float:vecOrigin[3]; |
| 182 | + pev(pPlayer, pev_origin, vecOrigin); |
| 183 | + xs_vec_add(vecOrigin, g_rgflPlayerCamerOffset[pPlayer], vecOrigin); |
| 184 | + |
| 185 | + static Float:vecAngles[3]; |
| 186 | + pev(pPlayer, pev_angles, vecAngles); |
| 187 | + vecAngles[0] = vecAngles[2] = 0.0; |
| 188 | + xs_vec_add(vecAngles, g_rgflPlayerCameraAngles[pPlayer], vecAngles); |
| 189 | + |
| 190 | + static Float:vecBack[3]; |
| 191 | + angle_vector(vecAngles, ANGLEVECTOR_FORWARD, vecBack); |
| 192 | + xs_vec_neg(vecBack, vecBack); |
| 193 | + |
| 194 | + static Float:vecVelocity[3]; |
| 195 | + pev(pPlayer, pev_velocity, vecVelocity); |
| 196 | + |
| 197 | + static Float:vecCameraOrigin[3]; |
| 198 | + for (new i = 0; i < 3; ++i) { |
| 199 | + vecCameraOrigin[i] = vecOrigin[i] + (vecBack[i] * g_rgflPlayerCameraDistance[pPlayer]); |
| 200 | + } |
| 201 | + |
| 202 | + new pTr = create_tr2(); |
| 203 | + engfunc(EngFunc_TraceLine, vecOrigin, vecCameraOrigin, IGNORE_MONSTERS, pPlayer, pTr); |
| 204 | + |
| 205 | + static Float:flFraction; |
| 206 | + get_tr2(pTr, TR_flFraction, flFraction); |
| 207 | + |
| 208 | + free_tr2(pTr); |
| 209 | + |
| 210 | + if(flFraction != 1.0) { |
| 211 | + for (new i = 0; i < 3; ++i) { |
| 212 | + vecCameraOrigin[i] = vecOrigin[i] + (vecBack[i] * (g_rgflPlayerCameraDistance[pPlayer] * flFraction)); |
| 213 | + } |
| 214 | + } |
| 215 | + |
| 216 | + set_pev(g_rgpPlayerCamera[pPlayer], pev_origin, vecCameraOrigin); |
| 217 | + set_pev(g_rgpPlayerCamera[pPlayer], pev_angles, vecAngles); |
| 218 | + set_pev(g_rgpPlayerCamera[pPlayer], pev_velocity, vecVelocity); |
| 219 | +} |
| 220 | + |
| 221 | +ReattachCamera(pPlayer) { |
| 222 | + if (g_rgpPlayerCamera[pPlayer] == -1) { |
| 223 | + return; |
| 224 | + } |
| 225 | + |
| 226 | + engfunc(EngFunc_SetView, pPlayer, g_rgpPlayerCamera[pPlayer]); |
| 227 | +} |
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