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update info on buffer rendering
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README.md

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@@ -13,7 +13,10 @@ RGFW is a free multi-platform single-header very simple-to-use framework library
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The window backend supports XLib (UNIX), Cocoas (MacOS) and WinAPI (Windows)\
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The graphics backend supports OpenGL (./RGFW) and software rendering buffers (./RGFW-buffer).
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The graphics backend supports OpenGL and buffer rendering.\
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You can use `window_setGPURender` to toggle GPU rendering and `window_setCPURender` to toggle CPU rendering
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CPU rendering is turned off by default, see the `basic-buffer.odin` example
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RGFW was designed as a backend for RSGL, but it can be used standalone or for other libraries, such as Raylib which uses it as an optional alternative backend.
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