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Description
When editing a game instance as scenarist, editor related actions provokes a "Maximum update depth exceeded" loop rendering the page unusable after a short while. There seems to be some self referencing state inside a useEffect as specified in the given console error: "Maximum update depth exceeded. This can happen when a component calls setState inside useEffect, but useEffect either doesn't have a dependency array, or one of the dependencies changes on every render."
Steps to reproduce:
- Create a game (react) instance as trainer and go into scenarist mode on it
- Run any form of script in either console or try to save new lines into the src editor
- Enjoy
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