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build.gradle
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plugins {
id 'java-library'
id 'maven-publish'
id 'net.neoforged.moddev' version '2.0.80'
id 'idea'
id 'net.darkhax.curseforgegradle' version '1.1.15'
id "com.modrinth.minotaur" version "2.+"
}
tasks.named('wrapper', Wrapper).configure {
distributionType = Wrapper.DistributionType.BIN
}
def env = System.getenv()
if (env.GITHUB_RUN_NUMBER) {
mod_version = '1.21.1-1.0.0' + "." + "${env.GITHUB_RUN_NUMBER}"
}
version = mod_version
group = mod_group_id
repositories {
mavenLocal()
maven {
url = uri("https://maven.pkg.github.com/refinedmods/refinedstorage2")
/* As of december 2021, GitHub packages requires authentication.
The password below is a personal access token that has read access to the Refined Mods repos.
It can be reused in other projects.
See: https://github.community/t/download-from-github-package-registry-without-authentication/14407/38 and
https://github.community/t/download-from-github-package-registry-without-authentication/14407/44
*/
credentials {
username = "anything"
password = "\u0067hp_oGjcDFCn8jeTzIj4Ke9pLoEVtpnZMP4VQgaX"
}
}
maven {
name = "Progwml6 maven"
url = "https://dvs1.progwml6.com/files/maven/"
}
maven {
name = "Jared's maven"
url = "https://maven.blamejared.com/"
}
maven {
name = "ModMaven"
url = "https://modmaven.dev"
}
maven {
url "https://www.cursemaven.com"
content {
includeGroup "curse.maven"
}
}
}
base {
archivesName = mod_id + "-neoforge"
}
java.toolchain.languageVersion = JavaLanguageVersion.of(21)
neoForge {
// Specify the version of NeoForge to use.
version = project.neo_version
parchment {
mappingsVersion = project.parchment_mappings_version
minecraftVersion = project.parchment_minecraft_version
}
// This line is optional. Access Transformers are automatically detected
// accessTransformers = project.files('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
client()
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
server {
server()
programArgument '--nogui'
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
type = "gameTestServer"
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
data {
data()
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// gameDirectory = project.file('run-data')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
}
// applies to all the run configs above
configureEach {
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
systemProperty 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
logLevel = org.slf4j.event.Level.DEBUG
}
}
mods {
// define mod <-> source bindings
// these are used to tell the game which sources are for which mod
// multi mod projects should define one per mod
"${mod_id}" {
sourceSet(sourceSets.main)
}
}
}
sourceSets.main.resources { srcDir 'src/generated/resources' }
configurations {
runtimeClasspath.extendsFrom localRuntime
}
dependencies {
annotationProcessor 'org.spongepowered:mixin:0.8.5:processor'
runtimeOnly "mezz.jei:jei-1.21.1-neoforge:19.21.0.247"
compileOnly "com.refinedmods.refinedstorage:refinedstorage-neoforge:2.0.0-beta.2"
runtimeOnly "com.refinedmods.refinedstorage:refinedstorage-neoforge:2.0.0-beta.2"
}
var generateModMetadata = tasks.register("generateModMetadata", ProcessResources) {
var replaceProperties = [
minecraft_version : minecraft_version,
minecraft_version_range: minecraft_version_range,
neo_version : neo_version,
neo_version_range : neo_version_range,
loader_version_range : loader_version_range,
mod_id : mod_id,
mod_name : mod_name,
mod_license : mod_license,
mod_version : mod_version,
mod_authors : mod_authors,
mod_description : mod_description
]
inputs.properties replaceProperties
expand replaceProperties
from "src/main/templates"
into "build/generated/sources/modMetadata"
}
// Include the output of "generateModMetadata" as an input directory for the build
// this works with both building through Gradle and the IDE.
sourceSets.main.resources.srcDir generateModMetadata
// To avoid having to run "generateModMetadata" manually, make it run on every project reload
neoForge.ideSyncTask generateModMetadata
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
// IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
idea {
module {
downloadSources = true
downloadJavadoc = true
}
}
task publishCurseForge(type: net.darkhax.curseforgegradle.TaskPublishCurseForge) {
apiToken = env.CURSE_API_KEY
// The main file to upload
def mainFile = upload(446870, jar)
mainFile.releaseType = 'release'
mainFile.changelog = 'A changelog can be found at https://github.com/Hexeption/RSInfinityBooster'
mainFile.changelogType = 'markdown'
mainFile.gameVersions = ['1.21.1']
mainFile.addModLoader("neoforge")
mainFile.displayName = "RSInfinityBooster ${version}"
}
modrinth {
token = env.MODRINTH_API_KEY
projectId = 'Sjzdj2cy'
versionName = "RSInfinityBooster $version"
changelog = 'A changelog can be found at https://github.com/Hexeption/RSInfinityBooster'
uploadFile = jar
gameVersions = ["1.21.1"]
loaders = ["neoforge"]
dependencies {
required.version "refined-storage", "2.0.0-beta.2"
}
}