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Backups are stored in `$DATA_DIR/$BACKUP_DIR` which is `/srv/minecraft/<NAME>/backups` by default.
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If you want to copy them off-site you will need to manage that yourself.
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@@ -119,3 +134,22 @@ If you run into an issue (especially any that you believe to be a bug), please f
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This project is based on nathianielc's minecraft-multi-server [here](https://github.com/nathanielc/minecraft-multi-server) and as such, is leveraging the work of the https://hub.docker.com/r/itzg/minecraft-server/ docker container for minecraft.
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Many thanks to both projects for making this one possible.
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## Changelog
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- 1.1
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- Initial rewrite of code to fit personal style
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- 1.2
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- Fixed an error in `Makefile` which caused failed builds
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- 1.3
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- Fixed an error in `Makefile` which caused `minecraftctl` script to be non-executable
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- 1.3.1
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- Fixed memory allocation issue which was causing servers to always be limited to 1G memory
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- Setting memory within `JVM_OPTS` using the `-Xmx` and `-Xms` flags fails to set memory, using docker flags `MAX_MEMORY` and `INIT_MEMORY` works properly
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- Within the start-minecraftFinalSetup file from https://github.com/itgz/docker-minecraft-server/ (line 155 as of March 13, 2021), the setup overrides the `-Xmx` and `-Xms` JVM flags using the `MAX_MEMORY` and `INIT_MEMORY` variables
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- 1.4
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- Updated template-vars file with some additional settings and better comments on settings
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- Added WORLD and SPAWN_PROTECTION settings
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- Fixed an issue with copying server-icon.png that would cause an existing world to fail to restart if a server icon exists and should be copied
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- When starting, the script would only check if the desired icon file exists, which would cause the script to attempt to overwrite the icon within the server directory, leading to permission denied and the script exiting due to failure
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- Added SPAWN_PROTECTION option to docker call for starting server
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- Reordered environment variables checks to look a bit nicer
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