Is there a way to dynamically change the properties of a spoke model in a scene whilst in hubs? #2850
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ocularvr
lukewhitingdev
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For example importing a house into spoke and exporting it as a scene. Then when in hubs you can remove the doors etc. Is this possible with hubs and spoke? |
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Answered by
ocularvr
Aug 13, 2020
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You can upload your own glb model into Spoke, but cannot modify the glb once imported. To import: Step 1 - Login to your hubs |
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You can upload your own glb model into Spoke, but cannot modify the glb once imported. To import:
Step 1 - Login to your hubs
Step 2 - Go to Spoke
Step 3 - In the tab on the bottom left, look for "My assets"
Step 4 - Click the blue button (i think same color for all) that reads "Upload..."
Step 5 - Upload your desired glb file
Step 6 - Select that mesh and place it in a scene