Clearcoat material #3816
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Hi guys do you know how to get clearcoat material working on Mozilla hubs? i read the khronos specification and seems like clearcoat is supported by gltf, but in spoke, if i validate the glb file i get unsupported extension: "KHR_materials_clearcoat". I tried to load the model via three.js and it also works fine. Of course when i publish the scene the material it's the wrong one. |
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Replies: 2 comments
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We don't currently support clearcoat. A fairly comprehensive breakdown of the texture types we support can be found here: https://www.khronos.org/blog/art-pipeline-for-gltf |
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Good news-- Hubs recently updated the version of threejs that gives it support for both Clearcoat and Transmission. (r133) |
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Good news-- Hubs recently updated the version of threejs that gives it support for both Clearcoat and Transmission. (r133)