Custom Video Projection surface #3987
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Is it possible to define a custom geometry on which to play a video? Besides "flat" and "360-equitrectangular", it would be great if I could plug in a UUID from another object in that field ;-) Can I create/import a custom .glb and define a video as the texture somehow? I imagine you lose all the controls and extra goodies, but if it could be defined to simply loop, I'd be happy. Is there anyway to make this work? |
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Replies: 2 comments
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Currently, there's no mechanism to have video playback on arbitrary geometry. I agree though that it sounds like a great feature. It may be something we build in the future (likely as part of the blender plugin for hubs https://github.com/MozillaReality/hubs-blender-exporter ) |
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I just found back this tweet for you, someone did a Custom Video Geometry for Hubs, see |
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Currently, there's no mechanism to have video playback on arbitrary geometry. I agree though that it sounds like a great feature. It may be something we build in the future (likely as part of the blender plugin for hubs https://github.com/MozillaReality/hubs-blender-exporter )