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2 | 2 |
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3 | 3 | # DeepBump |
4 | 4 |
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5 | | -DeepBump is a tool to generate normal maps from single |
6 | | -pictures. See this [blog post](https://hugotini.github.io/deepbump) |
7 | | -for an introduction. It can be used either as a Blender add-on or |
8 | | -as a command-line program. |
| 5 | +DeepBump is a machine-learning driven tool to generate normal & height maps from single pictures. See this [blog post](https://hugotini.github.io/deepbump) for an introduction. |
9 | 6 |
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10 | 7 | # Installation |
11 | 8 |
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12 | 9 | 1) [Download DeepBump as a ZIP](https://github.com/HugoTini/DeepBump/releases). |
13 | 10 |
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14 | | -2) In Blender, go to _Edit -> Preferences -> Add-ons -> Install_ |
15 | | -and select the downloaded ZIP file. Then enable the add-on. |
| 11 | +2) In Blender, go to _Edit -> Preferences -> Add-ons -> Install_ and select the downloaded ZIP file. Then enable the add-on. |
16 | 12 |
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17 | | -3) In the add-on preference, click the '_Install dependencies_' button (this |
18 | | -requires an internet connection and might take a while). |
19 | | - |
20 | | -By installing those dependencies, be aware of |
21 | | -[Microsoft conditions](https://github.com/microsoft/onnxruntime/blob/master/docs/Privacy.md). |
22 | | -This add-on use available APIs to disable telemetry. |
| 13 | +3) In the add-on preference, click the '_Install dependencies_' button (this requires an internet connection and might take a while). |
23 | 14 |
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| 15 | +By installing those dependencies, be aware of [Microsoft conditions](https://github.com/microsoft/onnxruntime/blob/master/docs/Privacy.md). This add-on use available APIs to disable telemetry. |
24 | 16 |
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25 | 17 | # Usage |
26 | 18 |
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27 | 19 | Check the [blog post](https://hugotini.github.io/deepbump) first video. |
28 | 20 |
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29 | | -In the Shader Editor, select an _Image Texture Node_ and |
30 | | -click _Generate Normal Map_ in the right panel under |
31 | | -the _DeepBump_ tab. |
| 21 | +In the Shader Editor, in the right panel under the _DeepBump_ tab: |
| 22 | + |
| 23 | +**Color (albedo) → Normals** : Select a color image node and click _Generate Normal Map_. |
| 24 | + |
| 25 | +**Normals → Height (displacement)** : Select the generated normal map image node and click _Generate Height Map_. |
32 | 26 |
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33 | | -(For advanced usage, see [cli.md](cli.md) for the command-line interface.) |
| 27 | +**Normals → Curvature** : Select the generated normal map image node and click _Generate Curvature Map_. |
34 | 28 |
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35 | 29 | # License |
36 | 30 |
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