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cli.md

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deepbump_cli.py

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readme.md

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# DeepBump
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DeepBump is a tool to generate normal maps from single
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pictures. See this [blog post](https://hugotini.github.io/deepbump)
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for an introduction. It can be used either as a Blender add-on or
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as a command-line program.
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DeepBump is a machine-learning driven tool to generate normal & height maps from single pictures. See this [blog post](https://hugotini.github.io/deepbump) for an introduction.
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# Installation
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1) [Download DeepBump as a ZIP](https://github.com/HugoTini/DeepBump/releases).
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2) In Blender, go to _Edit -> Preferences -> Add-ons -> Install_
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and select the downloaded ZIP file. Then enable the add-on.
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2) In Blender, go to _Edit -> Preferences -> Add-ons -> Install_ and select the downloaded ZIP file. Then enable the add-on.
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3) In the add-on preference, click the '_Install dependencies_' button (this
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requires an internet connection and might take a while).
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By installing those dependencies, be aware of
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[Microsoft conditions](https://github.com/microsoft/onnxruntime/blob/master/docs/Privacy.md).
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This add-on use available APIs to disable telemetry.
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3) In the add-on preference, click the '_Install dependencies_' button (this requires an internet connection and might take a while).
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By installing those dependencies, be aware of [Microsoft conditions](https://github.com/microsoft/onnxruntime/blob/master/docs/Privacy.md). This add-on use available APIs to disable telemetry.
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# Usage
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Check the [blog post](https://hugotini.github.io/deepbump) first video.
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In the Shader Editor, select an _Image Texture Node_ and
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click _Generate Normal Map_ in the right panel under
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the _DeepBump_ tab.
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In the Shader Editor, in the right panel under the _DeepBump_ tab:
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**Color (albedo) → Normals** : Select a color image node and click _Generate Normal Map_.
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**Normals → Height (displacement)** : Select the generated normal map image node and click _Generate Height Map_.
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(For advanced usage, see [cli.md](cli.md) for the command-line interface.)
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**Normals → Curvature** : Select the generated normal map image node and click _Generate Curvature Map_.
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# License
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