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Update p5.speech.js
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lib/p5.speech.js

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@@ -9,10 +9,10 @@
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/**
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* p5.speech
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* R. Luke DuBois ([email protected])
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* ABILITY Lab / Brooklyn Experimental Media Center
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* ABILITY Lab / Integrated Design & Media
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* New York University
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* The MIT License (MIT).
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*
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*
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* https://github.com/IDMNYU/p5.js-speech
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*
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* Web Speech API: https://dvcs.w3.org/hg/speech-api/raw-file/tip/speechapi.html
@@ -45,7 +45,7 @@
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// objects, which can be cached and re-used for, e.g.
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// auditory UI.
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//
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// this implementation assumes a monolithic (one synth,
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// this implementation assumes a monolithic (one synth,
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// one phrase at a time) system.
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//
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@@ -57,9 +57,9 @@
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this.isLoaded = 0; // do we have voices yet?
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// do we queue new utterances upon firing speak()
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// do we queue new utterances upon firing speak()
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// or interrupt what's speaking:
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this.interrupt = false;
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this.interrupt = false;
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// callback properties to be filled in within the p5 sketch
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// if the author needs custom callbacks:
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// onvoiceschanged() fires automatically when the synthesizer
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// is configured and has its voices loaded. you don't need
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// to wait for this if you're okay with the default voice.
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//
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//
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// we use this function to load the voice array and bind our
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// custom callback functions.
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window.speechSynthesis.onvoiceschanged = function() {
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that.utterance.onstart = function(e) {
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//console.log("STARTED");
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if(that.onStart!=undefined) that.onStart(e);
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if(that.onStart!=undefined) that.onStart(e);
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};
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that.utterance.onpause = function(e) {
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//console.log("PAUSED");
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};
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that.utterance.onend = function(e) {
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//console.log("ENDED");
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if(that.onEnd!=undefined) that.onEnd(e);
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if(that.onEnd!=undefined) that.onEnd(e);
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};
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}
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};
@@ -230,7 +230,7 @@
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p5.SpeechRec = function(_lang, _callback) {
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//
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// speech recognition consists of a recognizer object per
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// speech recognition consists of a recognizer object per
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// window instance that returns a JSON object containing
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// recognition. this JSON object grows when the synthesizer
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// is in 'continuous' mode, with new recognized phrases
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// continous mode means the object keeps recognizing speech,
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// appending new tokens to the internal JSON.
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this.continuous = false;
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this.continuous = false;
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// interimResults means the object will report (i.e. fire its
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// onresult() callback) more frequently, rather than at pauses
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// in microphone input. this gets you quicker, but less accurate,
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// result data:
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// resultJSON:
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// this is a full JSON returned by onresult(). it consists of a
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// this is a full JSON returned by onresult(). it consists of a
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// SpeechRecognitionEvent object, which contains a (wait for it)
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// SpeechRecognitionResultList. this is an array. in continuous
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// mode, it will be appended to, not cleared. each element is a
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// mode, it will be appended to, not cleared. each element is a
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// SpeechRecognition result, which contains a (groan)
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// SpeechRecognitionAlternative, containing a 'transcript' property.
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// the 'transcript' is the recognized phrase. have fun.
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this.resultJSON;
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this.resultJSON;
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// resultValue:
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// validation flag which indicates whether the recognizer succeeded.
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// validation flag which indicates whether the recognizer succeeded.
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// this is *not* a metric of speech clarity, but rather whether the
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// speech recognition system successfully connected to and received
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// a response from the server. you can construct an if() around this
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// if you're feeling worried.
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this.resultValue;
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this.resultValue;
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// resultValue:
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// the 'transcript' of the most recently recognized speech as a simple
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// string. this will be blown out and replaced at every firing of the
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// onresult() callback.
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this.resultString;
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this.resultString;
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// resultConfidence:
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// the 'confidence' (0-1) of the most recently recognized speech, e.g.
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// that it reflects what was actually spoken. you can use this to filter
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// out potentially bogus recognition tokens.
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this.resultConfidence;
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this.resultConfidence;
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var that = this; // some bullshit
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// onresult() fires automatically when the recognition engine
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// detects speech, or times out trying.
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//
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//
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// it fills up a JSON array internal to the webkitSpeechRecognition
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// object. we reference it over in our struct here, and also copy
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// object. we reference it over in our struct here, and also copy
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// out the most recently detected phrase and confidence value.
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this.rec.onresult = function(e) {
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this.rec.onresult = function(e) {
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that.resultJSON = e; // full JSON of callback event
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that.resultValue = e.returnValue; // was successful?
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// store latest result in top-level object struct
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this.rec.onstart = function(e) {
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if(that.onStart!=undefined) that.onStart(e);
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};
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// fires on a client-side error (server-side errors are expressed
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// fires on a client-side error (server-side errors are expressed
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// by the resultValue in the JSON coming back as 'false').
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this.rec.onerror = function(e) {
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if(that.onError!=undefined) that.onError(e);
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}; // end p5.SpeechRec constructor
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// start the speech recognition engine. this will prompt a
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// security dialog in the browser asking for permission to
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// start the speech recognition engine. this will prompt a
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// security dialog in the browser asking for permission to
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// use the microphone. this permission will persist throughout
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// this one 'start' cycle. if you need to recognize speech more
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// than once, use continuous mode rather than firing start()
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// than once, use continuous mode rather than firing start()
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// multiple times in a single script.
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p5.SpeechRec.prototype.start = function(_continuous, _interim) {
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if('webkitSpeechRecognition' in window) {
@@ -365,6 +365,3 @@ todo:
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*/
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// EOF
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