-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathGreedyAICopy.cpp
More file actions
executable file
·226 lines (171 loc) · 5.13 KB
/
GreedyAICopy.cpp
File metadata and controls
executable file
·226 lines (171 loc) · 5.13 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
#include "GreedyAI.h"
#include <iostream>
using namespace std;
GreedyAI::GreedyAI(){
name = "GreedyAI";
}
GreedyAI::~GreedyAI(){
}
string GreedyAI::getName(){
return name;
}
void GreedyAI::initialize(Dictionary* dict){
d= dict;
set<string>temp = dict->allWords();
for(set<string>::iterator it = temp.begin(); it!=temp.end(); ++it){
string lol="";
for(unsigned int i=0; i<=(*it).length(); i++){
string lol = (*it).substr(0,i);
if(prefix.find(lol)==prefix.end()){ //not found
//cout<<lol<<endl;
prefix.insert(lol);
}
}
}
}
Move GreedyAI::getMove (const Board & board, const Player & player, std::map<char, int> initialTileCount){
moves.clear();
scores.clear();
string word;
set<Tile*> temp = player.getHandTiles();
for(set<Tile*>::iterator it = temp.begin(); it!=temp.end(); ++it){
word+=(*it)->getLetter();
}
//cout<<boolalpha;
//cout<<"ISLEGALWORD TEST: "<<d->isLegalWord("DIE");
cout<<"WORD: "<<word<<endl;
vector<string>words;
for(unsigned int i=0; i<word.length(); i++){
string s;
s.push_back(word[i]);
words.push_back(s);
}
// cout<<"TEST: "<<endl;
// stirng s = needles;
// int index;
// size_t found = str.find(s);
// while()
for(int i=1; i<=8; i++){ //doesn't make moves other than on the starting tile?
for(int j=1; j<=8; j++){
if(board.getSquare(i,j+1)->isOccupied()){
cout<<"HERE"<<endl;
cout<<i<<j+1<<endl;
int counter=0;
string what;
while(board.getSquare(i,j+1+counter)->isOccupied()){
what+=board.getSquare(i,j+1+counter)->getLetter();
}
cout<<"what: "<<what<<endl;
words.push_back(what);
//func(i,j,"","",words,player,board);
}
else{
func(i,j,"","", words, player, board);
}
}
}
cout<<"VECTOR TEST: ";
for(unsigned int i=0; i<words.size(); i++){
cout<<words[i]<<" ";
}
cout<<endl;
cout<<"MOVES SIZE: "<<moves.size()<<endl;
// int max = 0;
// int index =0;
// for(unsigned int i=0; i<scores.size(); i++){
// if(scores[i]>max){
// max = scores[i];
// index = i;
// }
// }
// Move* m = moves[index];
// return *m;
Move* m = new Move();
return *m;
}
//void GreedyAI::func(int rows, int cols, const Board& board, const Player& player, string temp, string remaining){
void GreedyAI::func(int rows, int cols, string used, string temp, vector<string> remaining, const Player& player, const Board& board){
// if(cols == board.getColumns()-1){
// return;
// }
if(remaining.length()==0){
cout<<new_temp<<endl;
return;
}
else{
string new_temp;
string new_remaining;
//string new_used;
new_used = temp + remaining[i];
new_temp = temp + remaining[i];
new_remaining = remaining;
new_remaining.erase(0);
//cout<<"ENTER FOR LOOP. i = "<<i<<" new_temp = "<<new_temp<<", new_remaining = "<<new_remaining<<endl;
//cout<<temp<<endl;
if(prefix.find(new_temp)!=prefix.end()){
if(d->isLegalWord(new_temp)){
// try{
// Move* currMove = new Move(rows,cols, true, new_used, player);
// int x=0;
// board.getWords(*currMove,x);
// //cout<<"ROWS: "<<rows<<", COLS: "<<cols<<", WORD: "<<new_temp<<", USED: "<<new_used<<", SCORE: "<<x<<endl;
// moves.push_back(currMove);
// scores.push_back(x);
// }
// catch(MoveException &m){
// cout<<"ROWS: "<<rows<<", COLS: "<<cols<<", WORD: "<<new_temp<<", USED: "<<new_used<<endl;
// cerr<<m.getMessage()<<endl;
// }
cout<<new_temp<<endl;
}
//remaining.erase(remaining.begin());
//cout<<"BEFORE RECURSIVE CALL. "<<endl;
func(rows,cols, new_used, new_temp, new_remaining, player, board);
} //end of if prefix
}//end of for loop
} //end of else
}
bool GreedyAI::solveHelperHorizontal(int rows, int cols, const Board& board, const Player& player, const string& hand){
string buffer;
string input;
if(rows > board.getRows()){
return true;
}
else if( cols == board.getColumns()-1){
return solveHelperHorizontal(rows+1,0, board, player, hand);
}
else{
if(board.getSquare(rows,cols)->isOccupied()==true){ //how do I check every square?
buffer+=board.getSquare(rows,cols)->getLetter();
return solveHelperHorizontal(rows,cols+1,board, player, hand);
}
else{
for(unsigned int i=0; i<hand.size(); i++){
buffer+=hand[i];
if(prefix.find(buffer)!=prefix.end()){
// vector<> nextHand(hand.begin(), hand.end());
// nextHand.erase(nextHand.begin() + i);
if(d->isLegalWord(buffer)){
//construct move;
try{
Move* currMove = new Move(rows,cols, true, buffer, player);
cout<<rows<<" "<<cols<<endl;
int x=0;
board.getWords(*currMove,x);
moves.push_back(currMove);
return true; //?
}
catch(MoveException &m){
cerr<<m.getMessage()<<endl;
return false; //?
}
} //end of dictionary if
}//end of prefix if
}//end of for loop
buffer=buffer.substr(0,buffer.length()-1);
}
} //end of else
return false;
}
// bool GreedyAI::solveHelperVertical(int rows, int cols, Board board, Player player){
// }