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Showtooltips=Config.Bind("Config","Show Tooltips",true,"Whether to show tooltips or not");
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SortPropertiesByType=Config.Bind("Config","Sort Properties by Type",true,"Whether to sort shader properties by their types.");
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SortPropertiesByName=Config.Bind("Config","Sort Properties by Name",true,"Whether to sort shader properties by their names.");
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SortPropertiesByCategory=Config.Bind("Config","Sort Properties by Category",true,"Whether to sort shader properties by their category.");
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ConvertNormalmapsOnExport=Config.Bind("Config","Convert Normalmaps On Export",true,newConfigDescription("When enabled, normalmaps get converted from DXT5 compressed (red) normals back to normal OpenGL (blue/purple) normals"));
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//Everything in these games is 10x the size of KK/KKS
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