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Merge branch 'RB-10.3' into main
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@@ -18,6 +18,22 @@ Breaking Changes
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- IECoreGL : Removed `PerspectiveCamera.h` header. The implementation was already removed in a Cortex 10.1.0.0 (#1241).
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- StringAlgo : Removed `join()` (#1221).
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10.3.4.0 (relative to 10.3.3.0)
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========
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Improvements
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------------
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- USDScene :
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- Improved loading speed for stages where the same material is bound to many prims (#1253).
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- Added support for `SdfAssetPath` attributes, which are now loaded as StringData containing the resolved asset path (#1252).
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Fixes
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-----
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- CurvesAlgo : Fixed `resamplePrimitiveVariable()` to support vertex-to-varying and varying-to-vertex conversion for V2f primitive variables (#1251).
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- USDScene : Fixed loading of materials containing shaders with exposed inputs (#1252).
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10.3.3.0 (relative to 10.3.2.1)
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========
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