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Bump version to 10.3.2.0 and update Changes
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10.3.2.0 (relative to 10.3.1.0)
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========
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Improvements
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------------
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- ShaderNetwork : Added `_copy` argument to `getShader()` binding (#1228).
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- ShaderNetworkAlgo : Added `addComponentConnectionAdapters()` and
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`removeComponentConnectionAdapters()` (#1228).
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Fixes
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-----
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- USD :
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- Fixed export of shading networks containing component-level connections (#1228).
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- Fixed compilation with USD 20.08 (#1226).
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Build
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-----
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- Windows :
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- Defaulted to `O2` optimisation level (previously `Ox`) (#1224).
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- Added RenderMan display driver to build (#1225).
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- CI : Updated to GafferHQ/dependencies 4.0.0 (#1227).
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10.3.1.0 (relative to 10.3.0.0)
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========
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SConstruct

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ieCoreMilestoneVersion = 10 # for announcing major milestones - may contain all of the below
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ieCoreMajorVersion = 3 # backwards-incompatible changes
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ieCoreMinorVersion = 1 # new backwards-compatible features
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ieCoreMinorVersion = 2 # new backwards-compatible features
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ieCorePatchVersion = 0 # bug fixes
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ieCoreVersionSuffix = "" # used for alpha/beta releases. Example: "a1", "b2", etc.
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