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ShaderNetworkAlgo : Remove unnecessary static
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src/IECoreScene/ShaderNetworkAlgo.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -131,8 +131,8 @@ const InternedString g_inParameterName( "in" );
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const InternedString g_outParameterName( "out" );
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const InternedString g_packInParameterNames[3] = { "in1", "in2", "in3" };
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const boost::regex g_componentRegex( "^(.*)\\.([rgbxyz])$" );
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static const char *g_vectorComponents[3] = { "x", "y", "z" };
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static const char *g_colorComponents[3] = { "r", "g", "b" };
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const char *g_vectorComponents[3] = { "x", "y", "z" };
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const char *g_colorComponents[3] = { "r", "g", "b" };
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ShaderNetwork::Parameter convertComponentSuffix( const ShaderNetwork::Parameter &parameter, const std::string &suffix )
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{

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