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render accurate time at pause
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src/displayapp/screens/StopWatch.cpp

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@@ -207,6 +207,7 @@ void StopWatch::PlayPauseBtnEventHandler() {
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stopWatchController.Pause();
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blinkTime = xTaskGetTickCount() + blinkInterval;
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DisplayPaused();
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RenderTime();
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wakeLock.Release();
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}
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}

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