-
Notifications
You must be signed in to change notification settings - Fork 10
Description
Imagine an image with only two foreground pixels, offset by {1, 1, 0}. When extracting the surface of this image as a mesh, it is necessary to duplicate the coincident edge, creating two disconnected cubes, in order to ensure that the result is manifold. A slice through the z plane would show:
*---*---*
| A | |
*---*---*
| | B |
*---*---*
Now imagine that these foreground pixels are still flanked by background pixels in the z plain, but are "connected" into the same connected component by foreground pixels in the two adjacent z plains:
Z-1 Z Z+1
*---*---* *---*---* *---*---*
| X | X | | A | | | X | X |
*---*---* *---*---* *---*---*
| | X | | | B | | | X |
*---*---* *---*---* *---*---*
Here, the coincident edge of pixels A and B must again be duplicated; but unlike the first example, the two distinct edges actually connect the same two vertices. Quite reasonably, when asked to create a face which would require an edge between two vertices, itk::QuadEdgeMesh checks [1] to see whether there is an existing edge, and refuses to create a new edge if one already exists:
QEPrimal * edge = this->FindEdge(pid0, pid1);
if (edge)
{
if (edge->IsLeftSet())
{
itkDebugMacro("Edge [" << i << " " << ((i + 1) % N) << " has a left face.");
return (QEPrimal *)nullptr;
}
}
}
Most of the time, this is what we want--but in the case described above, it acts as a bug. It's not immediately obvious to me how to detect when this check is and is not necessary; as I work through this problem, I thought I would post it as an issue in case anyone else had any insight--pun intended. ;-D
Here's a MCE demonstrating the issue:
#include <itkImage.h>
#include <itkQuadEdgeMesh.h>
#include <itkCuberilleImageToMeshFilter.h>
#include <itkMeshFileWriter.h>
const unsigned int Dimension = 3;
using TPixel = unsigned char;
using TImage = itk::Image< TPixel, Dimension >;
//using TMesh = itk::Mesh<double, 3>;
using TMesh = itk::QuadEdgeMesh<double, 3>;
using TExtract = itk::CuberilleImageToMeshFilter< TImage, TMesh >;
using TMeshWriter = itk::MeshFileWriter< TMesh >;
int main(int argc, char** argv)
{
const auto image = TImage::New();
TImage::RegionType region({{0,0,0}}, {{5,4,4}});
image->SetBufferedRegion(region);
image->Allocate();
image->FillBuffer(0);
image->SetPixel({{1, 1, 1}}, 1); // A
image->SetPixel({{2, 1, 1}}, 1); // B
image->SetPixel({{3, 1, 1}}, 1); // C
image->SetPixel({{1, 2, 1}}, 1); // D
image->SetPixel({{3, 2, 1}}, 1); // E
image->SetPixel({{1, 2, 2}}, 1); // F
image->SetPixel({{2, 2, 2}}, 1); // G
image->SetPixel({{3, 2, 2}}, 1); // H
const auto extract = TExtract::New();
extract->SetInput( image );
extract->SavePixelAsCellDataOn();
extract->GenerateTriangleFacesOff();
extract->ProjectVerticesToIsoSurfaceOff();
const auto m_writer = TMeshWriter::New();
m_writer->SetInput( extract->GetOutput() );
m_writer->SetFileName( "mesh.obj" );
m_writer->Update();
const auto n_cell = extract->GetOutput()->GetNumberOfCells();
const auto n_data = extract->GetOutput()->GetCellData()->Size();
if (n_cell != n_data) {
std::cout << "This fails if using itk::QuadEdgeMesh." << std::endl;
std::cout << "n_cell: " << n_cell << std::endl;
std::cout << "n_data: " << n_data << std::endl;
return EXIT_FAILURE;
}
std::cout << "This succeeds if using itk::Mesh." << std::endl;
return EXIT_SUCCESS;
}