for one of the 2 devs, the other dev does not have the means for donations due to his residence
Noita Entangled Worlds is an online true coop multiplayer mod.
What is synced as of now:
- Players, their positions, health, perks and inventories
- Wand usage
- Item usage
- Items in world (One player can throw a wand/potion/spell/item, another can pick it up)
- Enemies and their attacks
- Pixels of the grid world
- Fungal shifts
- Polymorphing
There is a video by nichelessone that showcases a recent version: https://www.youtube.com/watch?v=mMP-93-RTs0
Discord server: https://discord.gg/uAK7utvVWN
Go to releases and download the latest noita-proxy-win.zip
or noita-proxy-linux.zip
, depending on your OS.
Unpack it, and launch the proxy. Proxy is able to download and install the mod automatically.
Then, start Noita, and enable the mod.
- In the "Mods" menu, enable unsafe mods.
- Then, enable the "Quant's Entangled Worlds" mod.
Now you're ready to start a server and have fun!
- Install a GOG copy of Noita using portingkit by following the guide given directly on the Noita entry page on portingkit with a few specific options in the "Advance Settings" step:
- Set the Engine to "WS12WineKegworks10.0-battle.net"
- Set the Operating System to "Windows 11".
- After confirming that the game launch, open the folder where the game is installed and navigate to where the
noita.exe
is located (usually in "/Users/{User}/Applications/Noita.app/Contents/SharedSupport/prefix/drive_c/GOG Games/Noita") and add a shortcut to it in the sidebar of the Finder. - Go to releases, download the latest
noita-proxy-macos.zip
. - Unpack it and launch the proxy, it will ask to give the path to the
noita.exe
(that we save a shortcut to!). Once the path is given, the proxy will be able to download and install the mod automatically. - Close the proxy, then launch it again via a terminal with the following command:
~/Applications/noita-proxy-macos/noita_proxy --launch-cmd '"/Users/{User}/Applications/Noita.app/Contents/MacOS/wineskinlauncher" --run "C:\GOG Games\Noita\noita.exe"'
- Then you can enjoy the mod as usual, by enabling it in the "Mods" menu of Noita.
Note: The proxy must be launched via terminal with the command above every time you want to play multiplayer.
In the Proxy window, click on "Create Lobby". Then, "Save lobby ID to clipboard". Send that ID to your friends, who can then copy it and press "Connect to lobby in clipboard".
After that, just start a new Noita game on everyone's PCs, and you should be in multiplayer mode :)
- "New Game" - you're joining a multiplayer run you haven't joined before.
- "Continue" - you're reconnecting to a multiplayer run that you've joined before and hasn't ended yet.
Using the same save file for multiplayer and singleplayer isn't something that should be done.
Some perks are perks and affect the entire world, and thus are shown for every player.
There are 11 global perks:
- No More Shuffle
- Unlimited Spells
- Trick Blood Money
- Gold is Forever
- Greed
- Trick Greed
- Peace with Gods
- Extra Item in Holy Mountain
- More Love
- More Hatred
- More Blood
The mods listed here have been tested by the community, it is publically editable so please add any untested mod with your findings
can also connect via cli, just run noita_proxy --lobby [steam_code/ip and port]
can also host via cli, just run noita_proxy --host [steam/port]
, "--host steam" will host a steam game and "--host 5123" or any port will host via ip at that port
There is a "Allow using steam networking even if you don't have the game on steam" checkbox in top left on main screen of proxy.
Special thanks to:
- Contributors.
- @EvaisaDev for allowing to use code from Noita Arena mod.
- @dextercd for NoitaPatcher.
- Creators of other libraries used in this project.