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Description
Server Implementation
Spigot
Server Version
1.21.10
Describe the bug
Upon copy/pasting a lighting block (and perhaps also a lighting-affected block such as a block inside a lighting glitch?), the relighter draws huge memory usage, eventually leading to high CPU usage as garbage-collection struggles to keep up, and eventually a non-functioning server.
Relogging will in some instances cancel the relighting job, effectively fixing the bug, but also leaves large areas of broken lighting that can lead to further instances of the bug (it would seem). In at least one case, subsequently logging on and trying to use WorldEdit commands resulted in a job cancellation due to low memory, despite memory being available.
To Reproduce
- Start with blank server, just FAWE.
- Log in, place a glowstone block.
- //copy the glowstone block.
- Move to a new position, use //paste.
- Kaboom.
Expected behaviour
I expected the server to remain healthy ;)
Screenshots / Videos
https://xorg.us/idea64_2025-11-17_01-34-54.mp4
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/255ba270af8c4a90a7515c9527c2bda7
Fawe Version
FastAsyncWorldEdit version 2.14.1-SNAPSHOT-1214+6205e5c
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
No response