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docs: correct typos and style inconsistencies in why‑plotsquared.md (#169)
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plotsquared/why-plotsquared.md

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## Support
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* Works on SpigotMC and PaperMC server systems
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* Support for Minecraft 1.13.2 to 1.20.x
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* Support for Minecraft 1.13.2 to 1.21.x
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* Works with offline-mode servers
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* Is considered a world generator and is therefore supported by most world management tools, such as [MultiverseCore](https://www.spigotmc.org/resources/390)
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* [Community Translations](https://intellectualsites.crowdin.com/plotsquared)
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* fast [Discord](https://discord.gg/intellectualsites) support
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* Fast [Discord](https://discord.gg/intellectualsites) support
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* Very popular for the players
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## Speed
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* Plots are cleared asynchronously and are therefore particularly high-performance
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* Plot auto doesn't lag or crash the server
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* Auto-plotting doesn't lag or crash the server
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* Much faster chunk generation, plot moving, swapping + everything
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* Supports huge plot sizes (e.g. 1024x1024 of custom terrain)
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* Works with hundreds of thousands of plots
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## Reduce lag
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## Reduce Lag
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* Optional plot purging and old plot removal
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* Optional dynamic world border and world chunk trimming
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* Distinction between different [membership tiers](plot-membership-tiers.md)
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* Per plot use / interact flags for different materials and some other restrictions via [plot flags](plot-flags.md)
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* You have a reliable [WorldEdit](https://dev.bukkit.org/projects/worldedit) / [FastAsyncWorldEdit](https://www.spigotmc.org/resources/13932) restriction
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* With using of FAWE, you have a reliable [FastAsyncVoxelSniper](https://github.com/IntellectualSites/fastasyncvoxelsniper) restriction too
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* Reliable [WorldEdit](https://dev.bukkit.org/projects/worldedit) / [FastAsyncWorldEdit](https://www.spigotmc.org/resources/13932) restrictions
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* Reliable [FastAsyncVoxelSniper](https://github.com/IntellectualSites/fastasyncvoxelsniper) restrictions also apply when using FAWE
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* Chunk and WorldEdit processor to prevent lag, crashes and data corruption
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* Many permissions
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* Lots of redundancies. e.g. Backup your database with `/plot database`, or if you loose both, you can still recover based on plot sign information
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* Lots of redundancies. e.g. Backup your database with `/plot database`, or if you lose both, you can still recover based on plot sign information
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## Looks
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## Features
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* Plot merging, moving and plot switch
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* Plot merging, moving and plot switching
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* Extensive flag system (~100+ flags)
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* Plot clusters in normal worlds
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* Augmented generation (e.g. Vanilla, Islands, TerrainControl)
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* PlotSquared Web interface with plot infos
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* PlotSquared Web interface with plot info
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* Plot components with percent composition control
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* plot-chat, plot-rate, mark a plot as _done_
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* and much more ...
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* And much more...
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## Official plugins and plugin support
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* Plot-Regions on Dynmap with [Plot2Dynmap](https://www.spigotmc.org/resources/1292)
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* Plot-Hologramms as alternative to the plot-signs with [HoloPlots](https://www.spigotmc.org/resources/4880)
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* Plot-Holograms as alternative to the plot-signs with [HoloPlots](https://www.spigotmc.org/resources/4880)
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* Hide a specific plot with [PlotHider](https://www.spigotmc.org/resources/20701)
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* New Placeholders for [PlaceholderAPI](https://www.spigotmc.org/resources/6245)

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