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- modified README.md
- small bug fix
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Changelog.txt

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- added support for x86 compilation (thanks to Josef Kohout)
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- added implementation of "Position-Based Elastic Rods" paper and a corresponding demo
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- fixed some problems with VS2015
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Demos/PositionBasedElasticRodsDemo/PositionBasedElasticRodsModel.cpp

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#include "PositionBasedElasticRodsModel.h"
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#include "PositionBasedElasticRods.h"
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#include "PositionBasedDynamics/PositionBasedElasticRods.h"
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#include "PositionBasedElasticRodsConstraints.h"
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using namespace PBD;

README.md

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The PositionBasedDynamics library allows the position-based handling of many types of constraints in a physically-based simulation. The library uses [CMake](http://www.cmake.org/), [Eigen](http://eigen.tuxfamily.org/), [AntTweakBar](http://anttweakbar.sourceforge.net/) (only for the demos) and [Boost](http://www.boost.org/). All external dependencies (except Boost) are included.
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The library was tested on Windows 7, OpenSuse Linux 13.2, Mac OS X 10.10.5. However, it should also be possible to use it on Mac OS X systems. Be sure that you use a 64 bit build configuration on 64 bit systems.
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The library was tested on Windows 7, OpenSuse Linux 13.2, Mac OS X 10.10.5. However, it should also be possible to use it on Mac OS X systems.
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**Author**: [Jan Bender](http://www.interactive-graphics.de), **License**: MIT
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