You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: Changelog.txt
+5Lines changed: 5 additions & 0 deletions
Original file line number
Diff line number
Diff line change
@@ -1,3 +1,8 @@
1
+
2.13.1
2
+
- fixed z-sort
3
+
- added parameter stepsPerZSort
4
+
- bugfix in the PBDWrapper - the wrapper ignored some settings of the scene file
5
+
1
6
2.13.0
2
7
- added implementation of surface tension method: Jeske et al. "Implicit Surface Tension for SPH Fluid Simulation", ACM Transactions on Graphics, 2023 (thanks to Stefan Rhys Jeske)
The SPlisHSPlasH library implements the following boundary handling methods:
114
107
115
-
* Nadir Akinci, Markus Ihmsen, Gizem Akinci, Barbara Solenthaler, and Matthias Teschner, "Versatile rigid-fluid coupling for incompressible SPH", ACM Transactions on Graphics 31(4), 2012
116
-
* Dan Koschier and Jan Bender, "Density Maps for Improved SPH Boundary Handling", In Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA), 2017
117
-
* Jan Bender, Tassilo Kugelstadt, Marcel Weiler, Dan Koschier, "Volume Maps: An Implicit Boundary Representation for SPH", ACM SIGGRAPH Conference on Motion, Interaction and Games, 2019
118
-
119
-
## Viscosity
120
-
121
-
The SPlisHSPlasH library implements explicit viscosity methods:
122
-
123
-
* Standard SPH formulation of viscosity
124
-
125
-
and the implicit methods of the following publications:
126
-
127
-
* Jan Bender and Dan Koschier, "Divergence-free SPH for incompressible and viscous fluids", IEEE Transactions on Visualization and Computer Graphics, 2017
128
-
* Andreas Peer, Markus Ihmsen, Jens Cornelis, and Matthias Teschner, "An Implicit Viscosity Formulation for SPH Fluids", ACM Transactions on Graphics, 34(4), 2015
129
-
* Andreas Peer and Matthias Teschner. Prescribed Velocity Gradients for Highly Viscous SPH Fluids with Vorticity Diffusion. IEEE Transactions on Visualization and Computer Graphics, 2016
130
-
* An improved version of: Tetsuya Takahashi, Yoshinori Dobashi, Issei Fujishiro, Tomoyuki Nishita, and Ming C. Lin. Implicit Formulation for SPH-based Viscous Fluids. Computer Graphics Forum, 34, 2015.
131
-
* Marcel Weiler, Dan Koschier, Magnus Brand and Jan Bender. A Physically Consistent Implicit Viscosity Solver for SPH Fluids. Computer Graphics Forum (Eurographics), 37(2), 2018
132
-
133
-
## Surface Tension
134
-
135
-
The SPlisHSPlasH library implements the surface tension methods of the following publications:
136
-
137
-
* Markus Becker and Matthias Teschner. Weakly compressible SPH for free surface flows. In Proceedings of ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2007. Eurographics Association.
138
-
* Nadir Akinci, Gizem Akinci, and Matthias Teschner. Versatile surface tension and adhesion for SPH fluids. ACM Trans. Graph., 32(6):182:1–182:8, 2013.
139
-
* Xiaowei He, Huamin Wang, Fengjun Zhang, Hongan Wang, Guoping Wang, and Kun Zhou, "Robust simulation of sparsely sampled thin features in SPH-based free surface flows", ACM Transactions on Graphics, 34(1), 2014.
140
-
* F. Zorilla, M. Ritter, J. Sappl, W. Rauch, M. Harders, "Accelerating Surface Tension Calculation in SPH via Particle Classification and Monte Carlo Integration", Computers 9, 23, 2020.
141
-
142
-
## Vorticity
143
-
144
-
The SPlisHSPlasH library implements the vorticity methods of the following publications:
145
-
146
-
* Jan Bender, Dan Koschier, Tassilo Kugelstadt and Marcel Weiler. A Micropolar Material Model for Turbulent SPH Fluids. In Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation, 2017
147
-
* Miles Macklin and Matthias Müller. Position based fluids. ACM Trans. Graph., 32(4):104:1–104:12, July 2013.
148
-
149
-
## Drag Forces
150
-
151
-
The SPlisHSPlasH library implements the drag force computation of the following publications:
152
-
153
-
* Christoph Gissler, Stefan Band, Andreas Peer, Markus Ihmsen and Matthias Teschner. Approximate Air-Fluid Interactions for SPH. In Proceedings of Virtual Reality Interactions and Physical Simulations, 2017
154
-
* Miles Macklin, Matthias Müller, Nuttapong Chentanez and Tae-Yong Kim. Unified Particle Physics for Real-Time Applications. ACM Trans. Graph., 33(4), 2014
155
-
156
-
## Elastic Forces
157
-
158
-
* M. Becker, M. Ihmsen, and M. Teschner. Corotated SPH for deformable solids. Proceedings of Eurographics Conference on Natural Phenomena, 2009
159
-
* A. Peer, C. Gissler, S. Band, and M. Teschner. An Implicit SPH Formulation for Incompressible Linearly Elastic Solids. Computer Graphics Forum, 2017
160
-
* Tassilo Kugelstadt, Jan Bender, José Antonio Fernández-Fernández, Stefan Rhys Jeske, Fabian Löschner, and Andreas Longva. Fast Corotated Elastic SPH Solids with Implicit Zero-Energy Mode Control. Proceedings of the ACM on Computer Graphics and Interactive Techniques, 2021
161
-
162
-
163
-
## Multi-Phase Fluid Simulation
164
-
165
-
The SPlisHSPlasH library implements the following publication to realize multi-phase simulations:
166
-
167
-
* B. Solenthaler and R. Pajarola. Density Contrast SPH Interfaces. In Proceedings of ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2008.
168
-
169
-
## Volume Sampling
170
-
171
-
The SPlisHSPlasH library implements the volume sampling techniques of following publications:
172
-
173
-
* M. Jiang, Y. Zhou, R. Wang, R. Southern, J. J. Zhang. Blue noise sampling using an SPH-based method. ACM Transactions on Graphics, 2015
174
-
* Tassilo Kugelstadt, Jan Bender, José Antonio Fernández-Fernández, Stefan Rhys Jeske, Fabian Löschner, and Andreas Longva. Fast Corotated Elastic SPH Solids with Implicit Zero-Energy Mode Control. Proceedings of the ACM on Computer Graphics and Interactive Techniques, 2021
0 commit comments