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[](https://github.com/InteractiveComputerGraphics/splashsurf)
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- 🧰 `splashsurf_lib`: Library that implements the reconstruction pipeline used by the CLI. Allows integrating the reconstruction procedure directly into other Rust applications. Furthermore, it resembles a framework providing access to individual building blocks to create your own surface reconstruction pipeline.
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- 🐍 `pysplashsurf`: Bindings to the CLI and library for Python. Install with `pip install splashsurf` and see the [`README`](pysplashsurf/README.md) for more details.
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This page provides an overview of the CLI's features and high-level notes on the algorithmic structure and implementation of the reconstruction.
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This page provides an overview of the CLI's features and high-level notes on implementation of the reconstruction method.
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<palign="center">
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<imgsrc="example_particles.png"alt="Image of the original particle data"width="32%"> <imgsrc="example_coarse.png"alt="Image of a coarse reconstructed surface mesh"width="32%"> <imgsrc="example_fine.png"alt="Image of a fine reconstructed surface mesh"width="32%">
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