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README.md

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This package allows you to Tag Game Objects with ScriptableObjects.
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### TODO
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- [ ] Add support for inspector changes in editor play mode.
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- [ ] Tag code generator to quickly access tags without referencing them in the inspector.
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- [ ] Copying tags when Instantiate runtime instance
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- [ ] Make inspector changes work in play mode
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- [ ] Add tag code generator to quickly access tags without referencing them in the inspector
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- [ ] Add API to get entity's runtime added tags
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## Features
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- Allows you to put as many Tags on your GameObject as you want
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- Add and Remove Tags via Scripting and Inspector
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- Add and remove tags via code and inspector
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- Work with ScriptableObjects instead of strings
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- Faster than Unity's tag system: Adding/removing tags, checking for tags, getting all objects with tag.
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- Faster than Unity's tag system. Performance in editor is worse than in build.
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## How to Install
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### Git Installation (Best way to get latest version)

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