diff --git a/AutoLoad/GlobalUI.gd b/AutoLoad/GlobalUI.gd index 72858630..a4c1c111 100644 --- a/AutoLoad/GlobalUI.gd +++ b/AutoLoad/GlobalUI.gd @@ -100,8 +100,10 @@ func setRetinaScaling() -> void: Debug.printAutoLoadLog(str("DisplayServer screen scale: ", DisplayServer.screen_get_scale())) var window: Window = self.get_window() # window.content_scale_factor = 2.0 # UNUSED: Doubling the window size doubles the pixels anyway, right? - window.size *= 2 # TBD: Double the Viewport size? - window.move_to_center() + + ## Those two lines are glitching the user intended window size and position when fullscreen: + #window.size *= 2 # TBD: Double the Viewport size? + #window.move_to_center() #endregion