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@zrisha
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@zrisha zrisha commented Jan 11, 2026

This PR builds on the discussion in #17 and explores a possible mechanism for saving game data.

This is an initial proof of concept, shared for discussion and feedback only (not intended for merging).

To try it out, set the main scene to: Lab/SaveComponent/SaveTest/SaveTestStart

The simple demo shows how properties, components, and component properties could be persisted in GameState.

I've added documentation in Lab/SaveComponent/README.md that describes everything in more detail.

(Disclosure: GenAI helped with the documentation).

@ShinryakuTako
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ShinryakuTako commented Jan 13, 2026

I'm away from home for a while. Will take a look later!

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