Proof of Concept: SaveComponent #21
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This PR builds on the discussion in #17 and explores a possible mechanism for saving game data.
This is an initial proof of concept, shared for discussion and feedback only (not intended for merging).
To try it out, set the main scene to:
Lab/SaveComponent/SaveTest/SaveTestStartThe simple demo shows how properties, components, and component properties could be persisted in
GameState.I've added documentation in
Lab/SaveComponent/README.mdthat describes everything in more detail.(Disclosure: GenAI helped with the documentation).