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OCD spacing
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-4
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Sources/OctopusKit/Apple API Extensions/CoreGraphics/CGFloat+OctopusKit.swift

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@@ -179,7 +179,6 @@ public extension FloatingPoint {
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return rotationToApply
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}
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}
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#endif

Sources/OctopusKit/Apple API Extensions/Foundation/Int+OctopusKit.swift

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@@ -22,9 +22,9 @@ public extension Int {
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///
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/// Uses `arc4random_uniform(_:)`. For GameplayKit-based randomization, use the extensions of `GKRandom`.
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@inlinable
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static func randomFromZero(to upperBound: Int,
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static func randomFromZero(to upperBound: Int,
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skipping exclusions: Set<Int>,
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maximumAttempts: UInt = 100) -> Int?
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maximumAttempts: UInt = 100) -> Int?
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{
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guard upperBound >= 0 else { return nil }
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if upperBound == 0 { return 0 }

Sources/OctopusKit/Components/Physics/PhysicsComponent.swift

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@@ -152,6 +152,5 @@ public final class PhysicsComponent: OctopusComponent, OctopusUpdatableComponent
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if let maxVelocity = self.maxVelocity {
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physicsBody.velocity.clampMagnitude(to: maxVelocity)
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}
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}
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}

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