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Remove unused entropy and zlibcompression methods
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CompactGUI.Core/Estimator.vb

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@@ -200,87 +200,4 @@ Public Class Estimator
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'Public Function EstimateEntropy(path As String) As Double
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' Using fs As FileStream = File.OpenRead(path)
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' Return EntropyCompressionRatio(fs)
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' End Using
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'End Function
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'Public Function EntropyCompressionRatio(input As Stream) As Double
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' Dim counts(255) As Long
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' Dim total As Long = 0
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' Dim bufferSize As Integer = 65536 ' 64 KB buffer for efficiency
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' Dim buffer(bufferSize - 1) As Byte
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' input.Position = 0
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' Dim bytesRead As Integer
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' Do
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' bytesRead = input.Read(buffer, 0, bufferSize)
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' If bytesRead = 0 Then Exit Do
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' For i As Integer = 0 To bytesRead - 1
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' counts(buffer(i)) += 1
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' Next
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' total += bytesRead
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' Loop While bytesRead > 0
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' If total = 0 Then Return 1.0 ' empty stream, treat as incompressible
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' Dim entropy As Double = 0.0
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' For i = 0 To 255
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' If counts(i) > 0 Then
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' Dim p = counts(i) / total
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' entropy -= p * Math.Log(p, 2)
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' End If
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' Next
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' ' Convert entropy (bits/byte) to compression ratio
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' Return Math.Min(entropy / 8.0, 1.0)
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'End Function
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'Public Function EstimateZlibCompressionRatio(filePath As String, fileSize As Long) As Double
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' Dim blocks As Single = fileSize \ BlockSize
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' Dim samples As Integer = Math.Ceiling((blocks * N0) / (N0 + blocks - 1))
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' Dim skipBlocks As Integer = 1
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' If samples > 0 Then
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' skipBlocks = Math.Max(1, blocks \ samples)
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' End If
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' Dim totalOriginal As Long = 0
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' Dim totalCompressed As Long = 0
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' Using inputStream As New FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read)
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' ' Create a memory stream to hold the compressed output
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' Using compressedOut As New MemoryStream()
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' Using zlibStream As New ZLibStream(compressedOut, CompressionLevel.Fastest, True)
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' Dim buffer(BlockSize - 1) As Byte
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' Dim bytesRead As Integer
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' Dim blockIndex As Integer = 0
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' Do
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' bytesRead = inputStream.Read(buffer, 0, BlockSize)
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' If bytesRead <= 0 Then Exit Do
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' If blockIndex Mod skipBlocks = 0 Then
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' zlibStream.Write(buffer, 0, bytesRead)
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' totalOriginal += bytesRead
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' End If
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' blockIndex += 1
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' Loop
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' zlibStream.Flush()
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' End Using
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' totalCompressed = compressedOut.Length
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' End Using
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' End Using
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' If totalOriginal = 0 Then Return 1.0 ' Prevent division by zero
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' Return Math.Round(totalCompressed / totalOriginal, 3)
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'End Function
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End Class

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