Skip to content

Commit 9650e6f

Browse files
committed
chunk fade is defined regardless
1 parent 01be3c7 commit 9650e6f

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

src/content/docs/current/Reference/Attributes/mc_chunkFade.mdx

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -21,4 +21,4 @@ The fade-in progress of the geometry. This value is a `float` automatically decl
2121

2222
In `gbuffers_terrain.vsh`, the value will be a float in the range 0-1. In all other gbuffers programs, it will be declared as `const float mc_chunkFade = -1.0;`.
2323

24-
The variable will only be declared if the `FADE_VARIABLE` [feature flag](/current/reference/shadersproperties/flags/) is available and enabled.
24+
The variable will not be declared if the `FADE_VARIABLE` [feature flag](/current/reference/shadersproperties/flags/) is not available. You should check if the feature is available when using the variable.

0 commit comments

Comments
 (0)