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executable file
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sm64.us.map
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executable file
·7284 lines (7189 loc) · 486 KB
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0x0000000000400000 RM_Scroll_Texture
0x0000000000401700 RM_Scroll_Texture
//old editor ver
0x0000000013003420 editor_Scroll_Texture2
//can have two different funcs with overlapped addr. Bhv is completely different for them.
0x0000000000402300 editor_Scroll_Texture
0x0000000080402300 editor_Scroll_Texture
0x0000000080400000 RM_Scroll_Texture
0x0000000080401700 RM_Scroll_Texture
0x00000000802f69cc func_sh_802F69CC = 0x802f69cc
0x0000000080302ef0 osMotorStop = 0x80302ef0
0x0000000080303090 osMotorStart = 0x80303090
0x00000000803033ac osMotorInit = 0x803033ac
0x00000000803016a0 func_sh_803016A0 = 0x803016a0
0x00000000803016d0 func_sh_803016D0 = 0x803016d0
0x0000000080301820 func_sh_80301820 = 0x80301820
0x0000000000000000 __romPos = 0x0
0x0000000004000000 _bootSegmentStart = ADDR (.boot)
0x00000000007cc6c0 _bootSegmentRomStart = __romPos
build/us/src/game/main.o(.text)
.text 0x0000000080246050 0xe20 build/us/src/game/main.o
0x0000000080246050 handle_debug_key_sequences
0x0000000080246170 unknown_main_func
0x00000000802461cc stub_main_1
0x00000000802461dc stub_main_2
0x00000000802461ec stub_main_3
0x00000000802461fc setup_mesg_queues
0x00000000802462e0 alloc_pool
0x0000000080246338 create_thread
0x000000008024639c handle_nmi_request
0x00000000802463ec receive_new_tasks
0x000000008024651c start_sptask
0x000000008024659c interrupt_gfx_sptask
0x00000000802465ec start_gfx_sptask
0x0000000080246648 pretend_audio_sptask_done
0x000000008024669c handle_vblank
0x00000000802467fc handle_sp_complete
0x000000008024694c handle_dp_complete
0x00000000802469b8 thread3_main
0x0000000080246b14 set_vblank_handler
0x0000000080246b74 send_sp_task_message
0x0000000080246bb4 dispatch_audio_sptask
0x0000000080246c10 send_display_list
0x0000000080246c9c turn_on_audio
0x0000000080246cb8 turn_off_audio
0x0000000080246cf0 thread1_idle
0x0000000080246df8 main_func
build/us/src/game/game_init.o(.text)
.text 0x0000000080246e70 0x1dd0 build/us/src/game/game_init.o
0x0000000080246e70 my_rdp_init
0x00000000802471a4 my_rsp_init
0x0000000080247284 clear_z_buffer
0x00000000802473c8 display_frame_buffer
0x00000000802474b8 clear_frame_buffer
0x0000000080247620 clear_viewport
0x000000008024784c draw_screen_borders
0x00000000802479bc make_viewport_clip_rect
0x0000000080247b3c create_task_structure
0x0000000080247ccc init_render_image
0x0000000080247d14 end_master_display_list
0x0000000080247db4 draw_reset_bars
0x0000000080247f08 rendering_init
0x0000000080247fdc config_gfx_pool
0x0000000080248090 display_and_vsync
0x0000000080248304 adjust_analog_stick
0x0000000080248498 run_demo_inputs
0x0000000080248638 read_controller_inputs
0x0000000080248824 init_controllers
0x0000000080248964 setup_game_memory
0x0000000080248af0 thread5_game_loop
build/us/src/game/sound_init.o(.text)
.text 0x0000000080248c40 0x9a0 build/us/src/game/sound_init.o
0x0000000080248c40 reset_volume
0x0000000080248c58 lower_background_noise
0x0000000080248ce8 raise_background_noise
0x0000000080248d78 disable_background_sound
0x0000000080248dc0 enable_background_sound
0x0000000080248e08 set_sound_mode
0x0000000080248e54 play_menu_sounds
0x0000000080248fec play_painting_eject_sound
0x0000000080249070 play_infinite_stairs_music
0x0000000080249178 set_background_music
0x000000008024922c fadeout_music
0x000000008024927c fadeout_level_music
0x00000000802492d0 play_cutscene_music
0x0000000080249310 play_shell_music
0x000000008024934c stop_shell_music
0x0000000080249398 play_cap_music
0x0000000080249404 fadeout_cap_music
0x0000000080249448 stop_cap_music
0x0000000080249494 play_menu_sounds_extra
0x00000000802494d8 audio_game_loop_tick
0x0000000080249500 thread4_sound
build/us/src/game/level_update.o(.text)
.text 0x00000000802495e0 0x2a10 build/us/src/game/level_update.o
0x00000000802495e0 level_control_timer
0x00000000802496b8 pressed_pause
0x0000000080249764 set_play_mode
0x000000008024978c warp_special
0x00000000802497b8 fade_into_special_warp
0x000000008024982c stub_level_update_1
0x000000008024983c load_level_init_text
0x000000008024995c init_door_warp
0x0000000080249a10 set_mario_initial_cap_powerup
0x0000000080249ab4 set_mario_initial_action
0x0000000080249cd8 init_mario_after_warp
0x000000008024a124 warp_area
0x000000008024a18c warp_level
0x000000008024a1d8 warp_credits
0x000000008024a374 check_instant_warp
0x000000008024a584 music_changed_through_warp
0x000000008024a700 initiate_warp
0x000000008024a7b4 get_painting_warp_node
0x000000008024a85c initiate_painting_warp
0x000000008024a9cc level_trigger_warp
0x000000008024aedc initiate_delayed_warp
0x000000008024b13c update_hud_values
0x000000008024b390 basic_update
0x000000008024b3e4 play_mode_normal
0x000000008024b5d4 play_mode_paused
0x000000008024b6cc play_mode_frame_advance
0x000000008024b798 level_set_transition
0x000000008024b7c0 play_mode_change_area
0x000000008024b880 play_mode_change_level
0x000000008024b9b8 update_level
0x000000008024ba8c init_level
0x000000008024bcd8 lvl_init_or_update
0x000000008024bd5c lvl_init_from_save_file
0x000000008024be14 lvl_set_current_level
0x000000008024bfa0 lvl_play_the_end_screen_sound
build/us/src/game/interaction.o(.text)
.text 0x000000008024bff0 0x4950 build/us/src/game/interaction.o
0x000000008024bff0 get_mario_cap_flag
0x000000008024c0b8 object_facing_mario
0x000000008024c16c mario_obj_angle_to_object
0x000000008024c1d8 determine_interaction
0x000000008024c51c attack_object
0x000000008024c618 mario_stop_riding_object
0x000000008024c66c mario_grab_used_object
0x000000008024c6c0 mario_drop_held_object
0x000000008024c780 mario_throw_held_object
0x000000008024c894 mario_stop_riding_and_holding
0x000000008024c8fc does_mario_have_normal_cap_on_head
0x000000008024c928 mario_blow_off_cap
0x000000008024ca68 mario_lose_cap_to_enemy
0x000000008024caf8 mario_retrieve_cap
0x000000008024cb58 able_to_grab_object
0x000000008024cbfc mario_get_collided_object
0x000000008024cc7c mario_check_object_grab
0x000000008024ce08 bully_knock_back_mario
0x000000008024d0b4 bounce_off_object
0x000000008024d130 hit_object_from_below
0x000000008024d2bc determine_knockback_action
0x000000008024d578 push_mario_out_of_object
0x000000008024d72c bounce_back_from_attack
0x000000008024d804 should_push_or_pull_door
0x000000008024d8b0 take_damage_from_interact_object
0x000000008024d998 take_damage_and_knock_back
0x000000008024daac reset_mario_pitch
0x000000008024db2c interact_coin
0x000000008024dbf0 interact_water_ring
0x000000008024dc28 interact_star_or_key
0x000000008024de4c interact_bbh_entrance
0x000000008024df10 interact_warp
0x000000008024e0c4 interact_warp_door
0x000000008024e2fc get_door_save_file_flag
0x000000008024e420 interact_door
0x000000008024e6ec interact_cannon_base
0x000000008024e778 interact_igloo_barrier
0x000000008024e7d4 interact_tornado
0x000000008024e8f0 interact_whirlpool
0x000000008024e9d0 interact_strong_wind
0x000000008024ead8 interact_flame
0x000000008024ec54 interact_snufit_bullet
0x000000008024ed84 interact_clam_or_bubba
0x000000008024ee44 interact_bully
0x000000008024eff8 interact_shock
0x000000008024f170 interact_mr_blizzard
0x000000008024f1e0 interact_hit_from_below
0x000000008024f354 interact_bounce_top
0x000000008024f4ac interact_unknown_08
0x000000008024f55c interact_damage
0x000000008024f5cc interact_breakable
0x000000008024f6a4 interact_koopa_shell
0x000000008024f7a8 check_object_grab_mario
0x000000008024f8bc interact_pole
0x000000008024fa60 interact_hoot
0x000000008024fb30 interact_cap
0x000000008024fd2c interact_grabbable
0x000000008024fe6c mario_can_talk
0x000000008024ff04 check_read_sign
0x0000000080250098 check_npc_talk
0x0000000080250198 interact_text
0x0000000080250230 check_kick_or_punch_wall
0x00000000802503f0 mario_process_interactions
0x00000000802505c8 check_death_barrier
0x000000008025065c check_lava_boost
0x0000000080250724 pss_begin_slide
0x0000000080250778 pss_end_slide
0x00000000802507fc mario_handle_special_floors
build/us/src/game/mario.o(.text)
.text 0x0000000080250940 0x4740 build/us/src/game/mario.o
0x0000000080250940 is_anim_at_end
0x000000008025097c is_anim_past_end
0x00000000802509b8 set_mario_animation
0x0000000080250b04 set_mario_anim_with_accel
0x0000000080250c7c set_anim_to_frame
0x0000000080250d38 is_anim_past_frame
0x0000000080250e54 find_mario_anim_flags_and_translation
0x0000000080251020 update_mario_pos_for_anim
0x00000000802510dc return_mario_anim_y_translation
0x0000000080251120 play_sound_if_no_flag
0x000000008025118c play_mario_jump_sound
0x0000000080251274 adjust_sound_for_speed
0x0000000080251310 play_sound_and_spawn_particles
0x0000000080251444 play_mario_action_sound
0x00000000802514ac play_mario_landing_sound
0x0000000080251510 play_mario_landing_sound_once
0x0000000080251574 play_mario_heavy_landing_sound
0x00000000802515d8 play_mario_heavy_landing_sound_once
0x000000008025163c play_mario_sound
0x0000000080251708 mario_set_forward_vel
0x000000008025177c mario_get_floor_class
0x00000000802518a8 mario_get_terrain_sound_addend
0x0000000080251a48 resolve_and_return_wall_collisions
0x0000000080251afc vec3f_find_ceil
0x0000000080251b54 mario_facing_downhill
0x0000000080251bd4 mario_floor_is_slippery
0x0000000080251cfc mario_floor_is_slope
0x0000000080251e24 mario_floor_is_steep
0x0000000080251f24 find_floor_height_relative_polar
0x0000000080252000 find_floor_slope
0x00000000802521a0 update_mario_sound_and_camera
0x000000008025229c set_steep_jump_action
0x0000000080252cf4 set_mario_action
0x0000000080252e5c set_jump_from_landing
0x00000000802530a0 set_jumping_action
0x0000000080253178 drop_and_set_mario_action
0x00000000802531c4 hurt_and_set_mario_action
0x0000000080253218 check_common_action_exits
0x0000000080253300 check_common_hold_action_exits
0x00000000802533e4 transition_submerged_to_walking
0x0000000080253488 set_water_plunge_action
0x0000000080253588 squish_mario_model
0x0000000080253720 debug_print_speed_action_normal
0x0000000080253838 update_mario_button_inputs
0x000000008025395c update_mario_joystick_inputs
0x0000000080253a60 update_mario_geometry_inputs
0x0000000080253d58 update_mario_inputs
0x0000000080253ec0 set_submerged_cam_preset_and_spawn_bubbles
0x0000000080254060 update_mario_health
0x00000000802542b4 update_mario_info_for_cam
0x0000000080254338 mario_reset_bodystate
0x0000000080254390 sink_mario_in_quicksand
0x00000000802543e8 update_and_return_cap_flags
0x0000000080254588 mario_update_hitbox_and_cap_model
0x0000000080254830 execute_mario_action
0x0000000080254b20 init_mario
0x0000000080254f44 init_mario_from_save_file
build/us/src/game/mario_step.o(.text)
.text 0x0000000080255080 0x1d80 build/us/src/game/mario_step.o
0x0000000080255080 get_additive_y_vel_for_jumps
0x000000008025509c stub_mario_step_1
0x00000000802550b0 stub_mario_step_2
0x00000000802550c0 transfer_bully_speed
0x0000000080255238 init_bully_collision_data
0x00000000802552fc mario_bonk_reflection
0x0000000080255414 mario_update_quicksand
0x0000000080255654 mario_push_off_steep_floor
0x000000008025570c mario_update_moving_sand
0x000000008025580c mario_update_windy_ground
0x00000000802559b0 stop_and_set_height_to_floor
0x0000000080255a34 stationary_ground_step
0x0000000080255d88 perform_ground_step
0x0000000080255ec4 check_ledge_grab
0x00000000802560ac perform_air_quarter_step
0x00000000802564e0 apply_twirl_gravity
0x0000000080256584 should_strengthen_gravity_for_jump_ascent
0x000000008025661c apply_gravity
0x00000000802569f8 apply_vertical_wind
0x0000000080256b24 perform_air_step
0x0000000080256cd8 set_vel_from_pitch_and_yaw
0x0000000080256d8c set_vel_from_yaw
build/us/src/game/mario_actions_cutscene.o(.text)
.text 0x0000000080256e00 0x6f70 build/us/src/game/mario_actions_cutscene.o
0x0000000080256e00 get_credits_str_width
0x0000000080256e88 print_displaying_credits_entry
0x0000000080257060 bhv_end_peach_loop
0x00000000802570dc bhv_end_toad_loop
0x0000000080257198 geo_switch_peach_eyes
0x00000000802572b0 get_star_collection_dialog
0x000000008025733c handle_save_menu
0x0000000080257450 spawn_obj_at_mario_rel_yaw
0x00000000802574e8 cutscene_take_cap_off
0x0000000080257548 cutscene_put_cap_on
0x00000000802575a8 mario_ready_to_speak
0x0000000080257640 set_mario_npc_dialog
0x0000000080257748 act_reading_npc_dialog
0x0000000080257980 act_waiting_for_dialog
0x0000000080257a0c act_disappeared
0x0000000080257ab0 act_reading_automatic_dialog
0x0000000080257ce4 act_reading_sign
0x0000000080257eac act_debug_free_move
0x0000000080258184 general_star_dance_handler
0x0000000080258420 act_star_dance
0x00000000802584dc act_star_dance_water
0x00000000802585c0 act_fall_after_star_grab
0x00000000802586cc common_death_handler
0x0000000080258744 act_standing_death
0x00000000802587ec act_electrocution
0x000000008025883c act_suffocation
0x000000008025888c act_death_on_back
0x00000000802588f8 act_death_on_stomach
0x0000000080258964 act_quicksand_death
0x0000000080258a7c act_eaten_by_bubba
0x0000000080258b24 launch_mario_until_land
0x0000000080258ba8 act_unlocking_key_door
0x0000000080258dac act_unlocking_star_door
0x0000000080258f94 act_entering_star_door
0x0000000080259264 act_going_through_door
0x00000000802593cc act_warp_door_spawn
0x00000000802594d4 act_emerge_from_pipe
0x0000000080259608 act_spawn_spin_airborne
0x0000000080259740 act_spawn_spin_landing
0x00000000802597ac act_exit_airborne
0x0000000080259854 act_falling_exit_airborne
0x00000000802598d0 act_exit_land_save_dialog
0x0000000080259c30 act_death_exit
0x0000000080259ce8 act_unused_death_exit
0x0000000080259d74 act_falling_death_exit
0x0000000080259e00 act_special_exit_airborne
0x0000000080259ef8 act_special_death_exit
0x0000000080259fcc act_spawn_no_spin_airborne
0x000000008025a040 act_spawn_no_spin_landing
0x000000008025a0bc act_bbh_enter_spin
0x000000008025a494 act_bbh_enter_jump
0x000000008025a610 act_teleport_fade_out
0x000000008025a6fc act_teleport_fade_in
0x000000008025a858 act_shocked
0x000000008025a9ac act_squished
0x000000008025ae0c act_putting_on_cap
0x000000008025aea8 stuck_in_ground_handler
0x000000008025affc act_head_stuck_in_ground
0x000000008025b050 act_butt_stuck_in_ground
0x000000008025b0a4 act_feet_stuck_in_ground
0x000000008025bc80 generate_yellow_sparkles
0x000000008025d798 mario_execute_cutscene_action
build/us/src/game/mario_actions_automatic.o(.text)
.text 0x000000008025dd70 0x2b40 build/us/src/game/mario_actions_automatic.o
0x000000008025dd70 add_tree_leaf_particles
0x000000008025de1c play_climbing_sounds
0x000000008025df04 set_pole_position
0x000000008025e21c act_holding_pole
0x000000008025e5a8 act_climbing_pole
0x000000008025e7a4 act_grab_pole_slow
0x000000008025e830 act_grab_pole_fast
0x000000008025e930 act_top_of_pole_transition
0x000000008025ea30 act_top_of_pole
0x000000008025eb50 perform_hanging_step
0x000000008025ecfc update_hang_moving
0x000000008025eed0 update_hang_stationary
0x000000008025ef58 act_start_hanging
0x000000008025f0b4 act_hanging
0x000000008025f1e4 act_hang_moving
0x000000008025f384 let_go_of_ledge
0x000000008025f4b4 climb_up_ledge
0x000000008025f560 update_ledge_climb_camera
0x000000008025f644 update_ledge_climb
0x000000008025f6c0 act_ledge_grab
0x000000008025f970 act_ledge_climb_slow
0x000000008025fa64 act_ledge_climb_down
0x000000008025fae8 act_ledge_climb_fast
0x000000008025fb90 act_grabbed
0x000000008025fc6c act_in_cannon
0x0000000080260154 act_tornado_twirling
0x0000000080260568 check_common_automatic_cancels
0x00000000802605d0 mario_execute_automatic_action
build/us/src/game/mario_actions_stationary.o(.text)
.text 0x00000000802608b0 0x35b0 build/us/src/game/mario_actions_stationary.o
0x00000000802608b0 check_common_idle_cancels
0x0000000080260aac check_common_hold_idle_cancels
0x0000000080260cb4 act_idle
0x0000000080260f94 play_anim_sound
0x0000000080261000 act_start_sleeping
0x0000000080261268 act_sleeping
0x00000000802614fc act_waking_up
0x000000008026168c act_shivering
0x00000000802618d8 act_coughing
0x00000000802619d0 act_hold_idle
0x0000000080261ad0 act_hold_heavy_idle
0x0000000080261bf8 act_standing_against_wall
0x0000000080261cec act_in_quicksand
0x0000000080261db4 act_crouching
0x0000000080261f70 act_panting
0x0000000080262080 act_hold_panting_unused
0x000000008026217c stopping_step
0x00000000802621dc act_braking_stop
0x00000000802622dc act_butt_slide_stop
0x0000000080262398 act_hold_butt_slide_stop
0x0000000080262490 act_slide_kick_slide_stop
0x0000000080262530 act_start_crouching
0x0000000080262650 act_stop_crouching
0x0000000080262770 act_start_crawling
0x0000000080262890 act_stop_crawling
0x0000000080262980 act_shockwave_bounce
0x0000000080262bc4 landing_step
0x0000000080262c34 check_common_landing_cancels
0x0000000080262d68 act_jump_land_stop
0x0000000080262dc4 act_double_jump_land_stop
0x0000000080262e20 act_side_flip_land_stop
0x0000000080262e94 act_freefall_land_stop
0x0000000080262ef0 act_triple_jump_land_stop
0x0000000080262f50 act_backflip_land_stop
0x0000000080262fec act_lava_boost_land
0x000000008026305c act_long_jump_land_stop
0x00000000802630f8 act_hold_jump_land_stop
0x00000000802631f0 act_hold_freefall_land_stop
0x00000000802632e8 act_air_throw_land
0x00000000802633b4 act_twirl_land
0x000000008026350c act_ground_pound_land
0x00000000802635e8 act_first_person
0x0000000080263784 check_common_stationary_cancels
0x0000000080263898 mario_execute_stationary_action
build/us/src/game/mario_actions_moving.o(.text)
.text 0x0000000080263e60 0x60e0 build/us/src/game/mario_actions_moving.o
0x0000000080263e60 tilt_body_running
0x0000000080263ee4 play_step_sound
0x0000000080264024 align_with_floor
0x000000008026409c begin_walking_action
0x00000000802640fc check_ledge_climb_down
0x00000000802642b4 slide_bonk
0x0000000080264340 set_triple_jump_action
0x000000008026440c update_sliding_angle
0x0000000080264740 update_sliding
0x0000000080264b54 apply_slope_accel
0x0000000080264d80 apply_landing_accel
0x0000000080264e18 update_shell_speed
0x0000000080265080 apply_slope_decel
0x00000000802651b0 update_decelerating_speed
0x0000000080265244 update_walking_speed
0x0000000080265458 should_begin_sliding
0x0000000080265514 analog_stick_held_back
0x0000000080265558 check_ground_dive_or_punch
0x0000000080265620 begin_braking_action
0x0000000080265700 anim_and_audio_for_walk
0x0000000080265b1c anim_and_audio_for_hold_walk
0x0000000080265d90 anim_and_audio_for_heavy_walk
0x0000000080265df8 push_or_sidle_wall
0x0000000080266038 tilt_body_walking
0x00000000802661cc tilt_body_ground_shell
0x0000000080266354 act_walking
0x00000000802665b4 act_move_punching
0x0000000080266734 act_hold_walking
0x000000008026699c act_hold_heavy_walking
0x0000000080266af8 act_turning_around
0x0000000080266d4c act_finish_turning_around
0x0000000080266e48 act_braking
0x0000000080266fc8 act_decelerating
0x0000000080267240 act_hold_decelerating
0x0000000080267504 act_riding_shell_ground
0x0000000080267728 act_crawling
0x000000008026795c act_burning_ground
0x0000000080267c24 tilt_body_butt_slide
0x0000000080267ce4 common_slide_action
0x0000000080267fa4 common_slide_action_with_jump
0x0000000080268074 act_butt_slide
0x00000000802680d4 act_hold_butt_slide
0x0000000080268168 act_crouch_slide
0x0000000080268338 act_slide_kick_slide
0x00000000802684ac stomach_slide_action
0x00000000802685c0 act_stomach_slide
0x0000000080268608 act_hold_stomach_slide
0x0000000080268684 act_dive_slide
0x00000000802687b8 common_ground_knockback_action
0x00000000802689f8 act_hard_backward_ground_kb
0x0000000080268adc act_hard_forward_ground_kb
0x0000000080268b64 act_backward_ground_kb
0x0000000080268bb0 act_forward_ground_kb
0x0000000080268bfc act_soft_backward_ground_kb
0x0000000080268c48 act_soft_forward_ground_kb
0x0000000080268c94 act_ground_bonk
0x0000000080268d04 act_death_exit_land
0x0000000080268dcc common_landing_action
0x0000000080268f78 common_landing_cancels
0x0000000080269108 act_jump_land
0x0000000080269170 act_freefall_land
0x00000000802691d8 act_side_flip_land
0x0000000080269264 act_hold_jump_land
0x0000000080269300 act_hold_freefall_land
0x000000008026939c act_long_jump_land
0x000000008026947c act_double_jump_land
0x00000000802694e4 act_triple_jump_land
0x0000000080269588 act_backflip_land
0x0000000080269640 quicksand_jump_land_action
0x0000000080269788 act_quicksand_jump_land
0x00000000802697dc act_hold_quicksand_jump_land
0x0000000080269830 check_common_moving_cancels
0x0000000080269954 mario_execute_moving_action
build/us/src/game/mario_actions_airborne.o(.text)
.text 0x0000000080269f40 0x61d0 build/us/src/game/mario_actions_airborne.o
0x0000000080269f40 play_flip_sounds
0x0000000080269fc0 play_far_fall_sound
0x000000008026a090 play_knockback_sound
0x000000008026a12c lava_boost_on_wall
0x000000008026a224 check_fall_damage
0x000000008026a400 check_kick_or_dive_in_air
0x000000008026a494 should_get_stuck_in_ground
0x000000008026a598 check_fall_damage_or_get_stuck
0x000000008026a62c check_horizontal_wind
0x000000008026a818 update_air_with_turn
0x000000008026aa48 update_air_without_turn
0x000000008026acd8 update_lava_boost_or_twirling
0x000000008026ae5c update_flying_yaw
0x000000008026b004 update_flying_pitch
0x000000008026b17c update_flying
0x000000008026b444 common_air_action_step
0x000000008026b6a0 act_jump
0x000000008026b740 act_double_jump
0x000000008026b814 act_triple_jump
0x000000008026b90c act_backflip
0x000000008026b9ac act_freefall
0x000000008026bab8 act_hold_jump
0x000000008026bbb4 act_hold_freefall
0x000000008026bcc0 act_side_flip
0x000000008026bdcc act_wall_kick_air
0x000000008026be78 act_long_jump
0x000000008026bf40 act_riding_shell_air
0x000000008026c034 act_twirling
0x000000008026c1e0 act_dive
0x000000008026c4b8 act_air_throw
0x000000008026c5d0 act_water_jump
0x000000008026c738 act_hold_water_jump
0x000000008026c880 act_steep_jump
0x000000008026c9fc act_ground_pound
0x000000008026cd0c act_burning_jump
0x000000008026ce50 act_burning_fall
0x000000008026cf28 act_crazy_box_bounce
0x000000008026d1b0 common_air_knockback_step
0x000000008026d33c check_wall_kick
0x000000008026d3c8 act_backward_air_kb
0x000000008026d43c act_forward_air_kb
0x000000008026d4b0 act_hard_backward_air_kb
0x000000008026d508 act_hard_forward_air_kb
0x000000008026d560 act_thrown_backward
0x000000008026d608 act_thrown_forward
0x000000008026d6fc act_soft_bonk
0x000000008026d770 act_getting_blown
0x000000008026d988 act_air_hit_wall
0x000000008026db54 act_forward_rollout
0x000000008026dcf4 act_backward_rollout
0x000000008026de98 act_butt_slide_air
0x000000008026e088 act_hold_butt_slide_air
0x000000008026e2b4 act_lava_boost
0x000000008026e59c act_slide_kick
0x000000008026e810 act_jump_kick
0x000000008026e968 act_shot_from_cannon
0x000000008026ec00 act_flying
0x000000008026f158 act_riding_hoot
0x000000008026f2ec act_flying_triple_jump
0x000000008026f614 act_top_of_pole_jump
0x000000008026f660 act_vertical_wind
0x000000008026f840 act_special_triple_jump
0x000000008026fa18 check_common_airborne_cancels
0x000000008026fb04 mario_execute_airborne_action
build/us/src/game/mario_actions_submerged.o(.text)
.text 0x0000000080270110 0x4da0 build/us/src/game/mario_actions_submerged.o
0x000000008027499c mario_execute_submerged_action
build/us/src/game/mario_actions_object.o(.text)
.text 0x0000000080274eb0 0x1320 build/us/src/game/mario_actions_object.o
0x0000000080274eb0 animated_stationary_ground_step
0x0000000080274f10 mario_update_punch_sequence
0x0000000080275328 act_punching
0x000000008027546c act_picking_up
0x00000000802755fc act_dive_picking_up
0x00000000802756c8 act_placing_down
0x0000000080275794 act_throwing
0x00000000802758c0 act_heavy_throw
0x00000000802759b4 act_stomach_slide_stop
0x0000000080275a80 act_picking_up_bowser
0x0000000080275b34 act_holding_bowser
0x0000000080275e78 act_releasing_bowser
0x0000000080275f0c check_common_object_cancels
0x0000000080275fe0 mario_execute_object_action
0x00000000802761d0 geo_envfx_main
0x00000000802763d4 geo_skybox_main
build/us/src/game/mario_misc.o(.text)
.text 0x00000000802764b0 0x1a30 build/us/src/game/mario_misc.o
0x00000000802764b0 geo_draw_mario_head_goddard
0x000000008027684c bhv_toad_message_loop
0x0000000080276910 bhv_toad_message_init
0x0000000080276bb8 bhv_unlock_door_star_init
0x0000000080276ccc bhv_unlock_door_star_loop
0x00000000802770a4 geo_mirror_mario_set_alpha
0x0000000080277150 geo_switch_mario_stand_run
0x00000000802771bc geo_switch_mario_eyes
0x0000000080277294 geo_mario_tilt_torso
0x00000000802773a4 geo_mario_head_rotation
0x00000000802774f4 geo_switch_mario_hand
0x00000000802775cc geo_mario_hand_foot_scaler
0x00000000802776d8 geo_switch_mario_cap_effect
0x0000000080277740 geo_switch_mario_cap_on_off
0x0000000080277824 geo_mario_rotate_wing_cap_wings
0x000000008027795c geo_switch_mario_hand_grab_pos
0x0000000080277b14 geo_render_mirror_mario
0x0000000080277d6c geo_mirror_mario_backface_culling
build/us/src/game/memory.o(.text)
.text 0x0000000080277ee0 0x1280 build/us/src/game/memory.o
0x0000000080277ee0 set_segment_base_addr
0x0000000080277f20 get_segment_base_addr
0x0000000080277f50 segmented_to_virtual
0x0000000080277fa8 virtual_to_segmented
0x0000000080277ff0 move_segment_table_to_dmem
0x0000000080278074 main_pool_init
0x0000000080278120 main_pool_alloc
0x0000000080278238 main_pool_free
0x0000000080278358 main_pool_realloc
0x00000000802783c8 main_pool_available
0x00000000802783e8 main_pool_push_state
0x0000000080278498 main_pool_pop_state
0x000000008027868c load_segment
0x00000000802786f0 load_to_fixed_pool_addr
0x00000000802787d8 load_segment_decompress
0x00000000802788b4 load_segment_decompress_heap
0x0000000080278974 load_engine_code_segment
0x0000000080278a14 alloc_only_pool_init
0x0000000080278ab8 alloc_only_pool_alloc
0x0000000080278b28 alloc_only_pool_resize
0x0000000080278b98 mem_pool_init
0x0000000080278c58 mem_pool_alloc
0x0000000080278d74 mem_pool_free
0x0000000080278f2c alloc_display_list
0x0000000080279028 func_80278A78
0x0000000080279084 load_patchable_table
build/us/src/game/save_file.o(.text)
.text 0x0000000080279160 0x1670 build/us/src/game/save_file.o
0x0000000080279840 save_file_do_save
0x00000000802798fc save_file_erase
0x0000000080279960 save_file_copy
0x00000000802799dc save_file_load_all
0x0000000080279bc8 save_file_reload
0x0000000080279c44 save_file_collect_star_or_key
0x0000000080279e44 save_file_exists
0x0000000080279e80 save_file_get_max_coin_score
0x0000000080279f80 save_file_get_course_star_count
0x000000008027a010 save_file_get_total_star_count
0x000000008027a0a8 save_file_set_flags
0x000000008027a0f4 save_file_clear_flags
0x000000008027a16c save_file_get_flags
0x000000008027a1c8 save_file_get_star_flags
0x000000008027a23c save_file_set_star_flags
0x000000008027a310 save_file_get_course_coin_score
0x000000008027a340 save_file_is_cannon_unlocked
0x000000008027a390 save_file_set_cannon_unlocked
0x000000008027a418 save_file_set_cap_pos
0x000000008027a4ac save_file_get_cap_pos
0x000000008027a564 save_file_set_sound_mode
0x000000008027a5b4 save_file_get_sound_mode
0x000000008027a5d4 save_file_move_cap_to_default_location
0x000000008027a698 disable_warp_checkpoint
0x000000008027a6b0 check_if_should_set_warp_checkpoint
0x000000008027a718 check_warp_checkpoint
build/us/src/game/area.o(.text)
.text 0x000000008027a7d0 0xef0 build/us/src/game/area.o
0x000000008027a7d0 override_viewport_and_clip
0x000000008027a83c set_warp_transition_rgb
0x000000008027a8b0 print_intro_text
0x000000008027a93c get_mario_spawn_type
0x000000008027a9c8 area_get_warp_node
0x000000008027aa28 area_get_warp_node_from_params
0x000000008027aa74 load_obj_warp_nodes
0x000000008027ab04 clear_areas
0x000000008027ad74 clear_area_graph_nodes
0x000000008027ae44 load_area
0x000000008027af48 unload_area
0x000000008027afbc load_mario_area
0x000000008027b038 unload_mario_area
0x000000008027b0c0 change_area
0x000000008027b164 area_update_objects
0x000000008027b1a0 play_transition
0x000000008027b35c play_transition_after_delay
0x000000008027b3b4 render_game
build/us/src/game/rendering_graph_node.o(.text)
.text 0x000000008027b6c0 0x2d20 build/us/src/game/rendering_graph_node.o
0x000000008027cf38 geo_set_animation_globals
0x000000008027da84 geo_process_held_object
0x000000008027de68 geo_try_process_children
0x000000008027dea8 geo_process_node_and_siblings
0x000000008027e130 geo_process_root
build/us/src/game/profiler.o(.text)
.text 0x000000008027e3e0 0x1100 build/us/src/game/profiler.o
0x000000008027e3e0 profiler_log_thread5_time
0x000000008027e490 profiler_log_thread4_time
0x000000008027e520 profiler_log_gfx_time
0x000000008027e5cc profiler_log_vblank_time
0x000000008027e65c draw_profiler_bar
0x000000008027e958 draw_reference_profiler_bars
0x000000008027ebcc draw_profiler_mode_1
0x000000008027eeac draw_profiler_mode_0
0x000000008027f460 draw_profiler
build/us/asm/decompress.o(.text)
.text 0x000000008027f4e0 0xb0 build/us/asm/decompress.o
0x000000008027f4e0 decompress
build/us/src/game/camera.o(.text)
.text 0x000000008027f590 0x1d1e0 build/us/src/game/camera.o
0x000000008027f590 set_camera_shake_from_hit
0x000000008027f8b8 set_environmental_camera_shake
0x000000008027f9f0 set_camera_shake_from_point
0x000000008027fb74 unused_set_camera_pitch_shake_env
0x000000008027fc18 calc_y_to_curr_floor
0x000000008027fe20 focus_on_mario
0x000000008027fff8 set_camera_height
0x0000000080280368 look_down_slopes
0x00000000802804f4 pan_ahead_of_player
0x00000000802806a4 find_in_bounds_yaw_wdw_bob_thi
0x0000000080280810 update_radial_camera
0x0000000080280970 update_8_directions_camera
0x0000000080280b00 radial_camera_move
0x0000000080281188 lakitu_zoom
0x00000000802813bc radial_camera_input_default
0x00000000802813ec update_yaw_and_dist_from_c_up
0x000000008028146c mode_radial_camera
0x0000000080281588 mode_8_directions_camera
0x00000000802816a0 update_outward_radial_camera
0x00000000802817fc mode_outward_radial_camera
0x0000000080281904 update_parallel_tracking_camera
0x0000000080282280 update_fixed_camera
0x00000000802826a0 update_boss_fight_camera
0x0000000080282c0c unused_update_mode_5_camera
0x0000000080282c3c mode_boss_fight_camera
0x0000000080282c7c mode_parallel_tracking_camera
0x0000000080282ce0 mode_fixed_camera
0x0000000080282d78 update_behind_mario_camera
0x0000000080283340 mode_behind_mario
0x0000000080283578 update_slide_camera
0x00000000802839e4 mode_behind_mario_camera
0x0000000080283a18 nop_update_water_camera
0x0000000080283a34 mode_water_surface_camera
0x0000000080283a68 update_mario_camera
0x0000000080283af8 update_default_camera
0x0000000080284cb8 mode_default_camera
0x0000000080284cfc mode_lakitu_camera
0x0000000080284d38 mode_mario_camera
0x0000000080284d74 update_spiral_stairs_camera
0x00000000802850ac mode_spiral_stairs_camera
0x00000000802850ec update_slide_or_0f_camera
0x00000000802851dc mode_slide_camera
0x000000008028526c store_lakitu_cam_info_for_c_up
0x00000000802852f4 set_mode_c_up
0x0000000080285370 exit_c_up
0x0000000080285808 update_c_up
0x00000000802858a4 move_mario_head_c_up
0x0000000080285a2c move_into_c_up
0x0000000080285d20 mode_c_up_camera
0x0000000080285ed8 update_in_cannon
0x0000000080285f60 mode_cannon_camera
0x000000008028603c transition_next_state
0x0000000080286088 transition_to_camera_mode
0x0000000080286188 set_camera_mode
0x0000000080286420 update_lakitu
0x00000000802868f8 update_camera
0x0000000080286f68 reset_camera
0x000000008028724c init_camera
0x00000000802879ec zoom_out_if_paused_and_outside
0x0000000080287bc4 select_mario_cam_mode
0x0000000080287be0 create_camera
0x0000000080287cb8 update_graph_node_camera
0x0000000080287d30 geo_camera_main
0x0000000080287dc0 stub_camera_2
0x0000000080287dd4 stub_camera_3
0x0000000080287de8 vec3f_sub
0x0000000080287e28 object_pos_to_vec3f
0x0000000080287e50 vec3f_to_object_pos
0x0000000080287e78 unused_object_angle_to_vec3s
0x0000000080287ea0 evaluate_cubic_spline
0x00000000802882e4 move_point_along_spline
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