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GetButton

Jibran Syed edited this page Sep 5, 2013 · 15 revisions

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static bool GetButton(XboxButton button);
static bool GetButton(XboxButton button, int controllerNumber);

Description

GetButton() returns true if the specified [XboxButton](https://github.com/JISyed/Unity-XboxCtrlrInput/wiki/XboxButton) was pressed down at any frame. This would be useful for controls that would require the player to hold down a button, for example.

Parameters

  • XboxButton button : An identifier for the Xbox button you want to test. Please refer to XboxButton for all possible buttons.

  • int controllerNumber : An identifier for the specific controller on which to test the button. If this parameter isn't provided, all connected controllers will be tested for the specified button.

Example

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