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This repository was archived by the owner on Jan 5, 2022. It is now read-only.
The example project provided in the repo demonstrates the capabilities of XboxCtrlrInput. The demo project requires Unity 4.2 or above because it makes use of features that became free in Unity 4.2, including text serialization and shadow rendering. It's located in the /XboxCtrlrInput folder, so when opening the project from Unity, select this folder.