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Added license and readme, ready to open-source everything.
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LICENSE

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The MIT License (MIT)
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Copyright (c) 2014 Jeremy Lam (JLChnToZ)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.

README.md

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Unity Script Tester Kit
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==================
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Unity Script Tester Kit is a middle-level editor toolkit for testing Unity behavior scripts. It use reflection methods to access everything in the behaviors. It is compatible with Unity 4 and 5.
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Features
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-----
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Inside the Script Tester Kit, it contains 2 main components, **Inspector+** and **Test Method Caller**.
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### Inspector+
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This is an inspector-like panel looks like the built in inspector in Unity, but a bit more powerful than that. You can access every methods, properties, fields provided in the behavior you selected with Inspector+, even they are invisible to global (marked as private or protected).
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To call this panel out, you can simply select *Windows > Script Tester > Inspector+*.
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### Test Method Caller
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This is a simple tool I have created before the Inspector+, it has the same functionality as the method calling feature in Inspector+, but you can use this to call the methods sequentially by the order you make.
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To call this panel out, you can simply select *Windows > Script Tester > Method Caller*.
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Warning
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-------
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As this toolkit is using reflection methods to fetch everything out, it is dangerous that improper use may cause your game or even the editor crashes. Thus use this at your own risk.
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License
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-------
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Everything in this repository is licensed with [MIT](LICENSE).

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