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Jamie Leighton
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V0.92
V 0.92 Fixed collider on Ranger docking port part. Fixed RCS transforms on the Ranger and Lander. Fixed Landing legs on the Ranger - using custom part module adapted from SSTU mod (with permission). Added AVC version checking support.
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GameData/Endurance/ChangeLog.txt

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V 0.92
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Fixed collider on Ranger docking port part.
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Fixed RCS transforms on the Ranger and Lander.
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Fixed Landing legs on the Ranger - using custom part module adapted from SSTU mod (with permission).
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Added AVC version checking support.
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V 0.91
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Changes (from V0.90): Fixed Thermals.
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Fixed colliders. Fixed Models. Fixed textures.
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Fixed CoM on Lander and Ranger.
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Tweaked Lander dry mass to take into account engines.
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Added Life Support configs for USI-LS and TAC-LS.
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Added Connected Living Space configs.
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Added KAS configs.
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Heaps (lost count) of config file changes to get everything to work in KSP 1.0.5.
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Added Emissives to the Landers VTOL engines.
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New Ranger textures (courtesy of xxhansonmaxx).
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Consolidated the Implementation folder so all textures and models are in an Assets Folder (with exception of the IVAs).
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All the Endurance main modules that have Solar panels on their outside - the Solar Panels now ACTUALLY WORK and produce EC.
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Updated the Colony Science Lab to the new KSP 1.0.5 science lab process of data and science.
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Fixed Ranger multi-mode engines to work in KSP 1.0.5.
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Inflatable ground habitat now has zero capacity when not inflated and 10 when inflated (using Porkjet's module).
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{
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"NAME":"Endurance Continued",
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"URL":"http://ksp-avc.cybutek.net/version.php?id=258",
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"DOWNLOAD":"http://spacedock.info/mod/357/Endurance%20%28from%20Interstellar%29%20Continued...",
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"VERSION":{"MAJOR":0,"MINOR":92,"PATCH":0,"BUILD":0},
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"KSP_VERSION":{"MAJOR":1,"MINOR":0,"PATCH":5},
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"KSP_VERSION_MIN":{"MAJOR":1,"MINOR":0,"PATCH":5},
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"KSP_VERSION_MAX":{"MAJOR":1,"MINOR":0,"PATCH":5}
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}

GameData/Endurance/LICENSE-SOURCE.txt

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GameData/Endurance/MiniAVC Licence.txt

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GameData/Endurance/MiniAVC.dll

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GameData/Endurance/MiniAVC.xml

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<?xml version="1.0" encoding="utf-8"?>
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<AddonSettings xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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<AllowCheck>true</AllowCheck>
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<FirstRun>true</FirstRun>
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</AddonSettings>

GameData/Endurance/Parts/RANGER/ranger.cfg

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{
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name = ModuleSAS
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SASServiceLevel = 3
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}
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MODULE
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{
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name = ModuleAnimateGeneric
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animationName = Scene
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isOneShot = false
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startEventGUIName = Deploy Gear
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endEventGUIName = Raise Gear
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actionGUIName = Toggle Landing Gear
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}
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}
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MODULE
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{
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name = ModuleSurfaceFX
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amount = 0.85
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maxAmount = 0.85
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}
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MODULE
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{
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name = ENAnimateControlled
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animationName = animateLandingLegs
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//animation reference for use by control module (landing leg in this case)
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animationID = 0
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animationLayer = 1
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animationSpeed = 1.0
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}
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MODULE
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{
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name = ENLandingLeg
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//uses animation referenced above
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animationID = 0
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//controlled by moduleControl below
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controlID = 0
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suspensionTransformNames = LeftFrontLegStrut, RightFrontLegStrut, LeftRearLegStrut, RightRearLegStrut
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wheelColliderNames = LeftFrontwheelCollider, RightFrontwheelCollider, LeftRearwheelCollider, RightRearwheelCollider
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footColliderNames = landing.foot.left.collider, landing.foot.right.collider, left.rear gear.foot.collider, right.rear gear.foot.collider
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}
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MODULE
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{
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name = ENModuleControl
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}
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}
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