Unable to change fuel feed within Unreal Engine 5 #1237
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I can hard code in the XML what engine feeds from what fuel tank(s), but this feels static rather than dynamic. I would love to be able to have the player switch between fuel tanks, but can't do this within the code for Unreal Engine. |
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Replies: 2 comments 4 replies
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The P-51xml appears to have manually selectable tanks, you can try that as an example: jsbsim/aircraft/p51d/Systems/propulsion.xml Lines 218 to 314 in e6208a3 And this discussion talks about the topic in general: #377 |
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Does anyone know how to get an engine draw from two tanks simultaneously? Me and ChatGPT can't figure it out 😟 |
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Disregard, I figured it out using command console nodes!