Initialize the aircraft status using UE5.5 based on the desired file #1338
Circular123
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![]() ![]() Why is this error still reported when the GeoReferencingSystem actor has already been placed in the level? Two plugins are also enabled. |
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Recently, while working on a project, I came across JSBSim. I'm just starting to use it and there are many things I don't understand. I hope the seniors can offer me more guidance.
Initialize the aircraft's status based on the desired file, such as position information, airspeed, throttle, flight attitude, etc. I tried to initialize the relevant positions using the construction script in the blueprint, but it didn't work after packaging it into an exe file. I added the set actor location node in the begin play event chart of the aircraft blueprint to initialize the aircraft position, but it couldn't set the aircraft position, airspeed and other information. Could you please tell me how to implement this function? Thank you all.
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