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Yes this is what I was thinking of. If you take a look you'll see |
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First prize would be configuring various point masses, fuel tanks included that match the actual layout of the various masses loaded in the aircraft in order to achieve your mass target and your cg target. As opposed to a single point mass in your example above. For example if you take a look at the 737 model in JSBSim you'll see that there are 3 fuel tanks specified at different locations. Lines 167 to 196 in 24f41de So if your target mass was say What is a bit suspicious about the Global 5000 aircraft is that all 3 fuel tanks specified coincide exactly with the aircraft's empty cg, here is the empty cg. jsbsim/aircraft/global5000/global5000.xml Lines 87 to 91 in 24f41de And here are the 3 fuel tanks. jsbsim/aircraft/global5000/global5000.xml Lines 235 to 263 in 24f41de For additional realism and flexibility take a look at the following 737-800 model, which in addition to specifying 3 fuel tank locations they also include a number of cabin areas and cargo areas as point masses. https://github.com/zakalawe/737-800/blob/d1f2b32031ea7c7993ac3c8ed994ef93b4e8886f/738.xml#L43-L139 |
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@seanmcleod see if this way of varying CG is better than changing the aircraft XML
Results example
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