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Recently I want to create one simulation env in Unity3D, which use C#. And I want to use JSBSim as Flight dynamic model to get the aircraft's state(location, attitude, etc) at every time, then use Unity3D to render. And use Joystick or keyboard in Unity3D to give control inputs(aileron, throttle, etc) and then simulate forward.
But Unity3D uses C#, I have tried JSBSim in python and C++, is it possible to use JSBSim in C#/Unity3D?
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Recently I want to create one simulation env in Unity3D, which use C#. And I want to use JSBSim as Flight dynamic model to get the aircraft's state(location, attitude, etc) at every time, then use Unity3D to render. And use Joystick or keyboard in Unity3D to give control inputs(aileron, throttle, etc) and then simulate forward.
But Unity3D uses C#, I have tried JSBSim in python and C++, is it possible to use JSBSim in C#/Unity3D?
Thanks a lot.
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